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  #  StringTypeClass+/-Hidden
1%1$s%% damage penaltyvalue_is_percentagemult_dmgnegativeNo
2+%1$s%% damage bonusvalue_is_percentagemult_dmgpositiveNo
3%1$s%% clip sizevalue_is_percentagemult_clipsizenegativeNo
4+%1$s%% clip sizevalue_is_percentagemult_clipsizepositiveNo
5%1$s%% slower firing speedvalue_is_inverted_percentagemult_postfiredelaynegativeNo
6+%1$s%% faster firing speedvalue_is_inverted_percentagemult_postfiredelaypositiveNo
7%1$s%% heal ratevalue_is_percentagemult_medigun_healratenegativeNo
8+%1$s%% heal ratevalue_is_percentagemult_medigun_healratepositiveNo
9%1$s%% ÜberCharge ratevalue_is_percentagemult_medigun_uberchargeratenegativeNo
10+%1$s%% ÜberCharge ratevalue_is_percentagemult_medigun_uberchargeratepositiveNo
11+%1$s%% max overhealvalue_is_percentagemult_medigun_overheal_amountpositiveNo
12%1$s%% shorter overheal timevalue_is_inverted_percentagemult_medigun_overheal_decaynegativeNo
13+%1$s%% longer overheal timevalue_is_inverted_percentagemult_medigun_overheal_decaypositiveNo
14Overheal bonus doesn't decayvalue_is_percentagemult_medigun_overheal_decaypositiveNo
15No random critical hitsvalue_is_percentagemult_crit_chancenegativeNo
16On Hit: Gain up to +%1$s healthvalue_is_additiveadd_onhit_addhealthpositiveNo
17On Hit: %1$s%% ÜberCharge addedvalue_is_additive_percentageadd_onhit_uberchargepositiveNo
18ÜberCharge grants 100% critical chancevalue_is_additiveset_charge_typeneutralNo
19On Hit: +%1$s%% damage bonusvalue_is_additive_percentageaddperc_ondmgdone_tmpbuffpositiveNo
20100% critical hit vs burning playersvalue_is_oror_crit_vs_playercondpositiveNo
21%1$s%% damage vs non-burning playersvalue_is_percentagemult_dmg_vs_nonburningnegativeNo
22No critical hits vs non-burning playersvalue_is_additiveset_nocrit_vs_nonburningnegativeNo
23No compression blastvalue_is_additiveset_flamethrower_push_disablednegativeNo
24100% critical hits from behindvalue_is_additiveset_flamethrower_back_critpositiveNo
25N/AN/Amult_maxammo_secondaryneutralYes
26+%1$s max health on wearervalue_is_additiveadd_maxhealthpositiveNo
27Attrib_AltFire_Disabledvalue_is_additiveunimplemented_altfire_disabledneutralNo
28No random critical hitsvalue_is_percentagemult_crit_chancenegativeYes
30On Kill: +50 health on nearby teammates On Kill: +10% Crit Chance on nearby teammatesvalue_is_additiveset_weapon_modeneutralNo
31On Kill: %1$s seconds of 100%% critical chancevalue_is_additiveadd_onkill_critboost_timepositiveNo
32On Hit: %1$s%% chance to slow targetvalue_is_additive_percentagemult_onhit_enemyspeedpositiveNo
33Cloak Type: Feign Death. Leave a fake corpse on taking damage and temporarily gain invisibility, speed and damage resistance.value_is_additiveset_weapon_modeneutralNo
34+%1$s%% cloak drain ratevalue_is_percentagemult_cloak_meter_consume_ratenegativeNo
35+%1$s%% cloak regen ratevalue_is_percentagemult_cloak_meter_regen_ratepositiveNo
36%1$s%% less accuratevalue_is_percentagemult_spread_scalenegativeNo
37N/AN/Amult_maxammo_primarypositiveYes
38Alt-Fire: Launches a ball that slows opponentsvalue_is_additiveset_weapon_modepositiveNo
39%1$s%% damage vs non-stunned playersvalue_is_percentageunimplemented_mod_dmg_vs_nonstunnednegativeNo
40No move speed penalty from zoomvalue_is_additiveunimplemented_mod_zoom_speed_disabledpositiveNo
41+%1$s%% charge ratevalue_is_percentagemult_sniper_charge_per_secpositiveNo
42No headshotsvalue_is_additiveset_weapon_modenegativeNo
43N/AN/Aset_scattergun_no_reload_singleneutralYes
44Knockback on the target and shootervalue_is_additiveset_scattergun_has_knockbackpositiveNo
45+%1$s%% bullets per shotvalue_is_percentagemult_bullets_per_shotpositiveNo
46%1$s%% zoom reductionvalue_is_percentagemult_zoom_fovnegativeNo
47No zoom or damage chargevalue_is_additiveunimplemented_mod_sniper_no_chargenegativeNo
48Cloak Type: Motion Sensitive. Alt-Fire: Turn invisible. Cannot attack while invisible. Bumping in to enemies will make you slightly visible to enemies. Cloak drain rate based on movement speed.value_is_additiveset_weapon_modeneutralNo
49Disables double jumpvalue_is_additiveset_scout_doublejump_disablednegativeNo
50Absorbs %1$s%% damage while cloakedvalue_is_percentageunimplemented_absorb_dmg_while_cloakedpositiveNo
51Crits on headshotvalue_is_additiveset_weapon_modepositiveNo
52Blocks a single backstab attemptvalue_is_additiveset_blockbackstab_oncepositiveNo
53Wearer cannot ignitevalue_is_additiveset_fire_retardantpositiveNo
54%1$s%% slower move speed on wearervalue_is_inverted_percentagemult_player_movespeednegativeNo
55N/AN/AobsoleteneutralYes
56Coated enemies take mini-crits Can be used to extinguish firesvalue_is_percentagedesc_jarate_descriptionneutralNo
57+%1$s health regenerated per second on wearervalue_is_additiveadd_health_regenpositiveNo
58+%1$s%% self damage forcevalue_is_percentagemult_dmgself_push_forcepositiveNo
59%1$s%% self damage forcevalue_is_percentagemult_dmgself_push_forcenegativeNo
60+%1$s%% fire damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_firepositiveNo
61%1$s%% fire damage vulnerability on wearervalue_is_percentagemult_dmgtaken_from_firenegativeNo
62+%1$s%% critical hit damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_critpositiveNo
63%1$s%% critical hit damage vulnerability on wearervalue_is_percentagemult_dmgtaken_from_critnegativeNo
64+%1$s%% explosive damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_explosionspositiveNo
65%1$s%% explosive damage vulnerability on wearervalue_is_percentagemult_dmgtaken_from_explosionsnegativeNo
66+%1$s%% bullet damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_bulletspositiveNo
67%1$s%% bullet damage vulnerability on wearervalue_is_percentagemult_dmgtaken_from_bulletsnegativeNo
68+%1$s capture rate on wearervalue_is_additiveadd_player_capturevaluepositiveNo
69%1$s%% health from healers on wearervalue_is_percentagemult_health_fromhealersnegativeNo
70+%1$s%% health from healers on wearervalue_is_percentagemult_health_fromhealerspositiveNo
71+%1$s%% afterburn damage bonusvalue_is_percentagemult_wpn_burndmgpositiveNo
72%1$s%% afterburn damage penaltyvalue_is_percentagemult_wpn_burndmgnegativeNo
73+%1$s%% afterburn durationvalue_is_percentagemult_wpn_burntimepositiveNo
74%1$s%% afterburn durationvalue_is_percentagemult_wpn_burntimenegativeNo
75+%1$s%% faster move speed while deployedvalue_is_percentagemult_player_aiming_movespeedpositiveNo
76+%1$s%% max primary ammo on wearervalue_is_percentagemult_maxammo_primarypositiveNo
77%1$s%% max primary ammo on wearervalue_is_percentagemult_maxammo_primarynegativeNo
78+%1$s%% max secondary ammo on wearervalue_is_percentagemult_maxammo_secondarypositiveNo
79%1$s%% max secondary ammo on wearervalue_is_percentagemult_maxammo_secondarynegativeNo
80+%1$s%% max metal on wearervalue_is_percentagemult_maxammo_metalpositiveNo
81%1$s%% max metal on wearervalue_is_percentagemult_maxammo_metalnegativeNo
82-%1$s%% cloak durationvalue_is_percentagemult_cloak_meter_consume_ratenegativeNo
83+%1$s%% cloak durationvalue_is_inverted_percentagemult_cloak_meter_consume_ratepositiveNo
84+%1$s%% cloak regeneration ratevalue_is_percentagemult_cloak_meter_regen_ratepositiveNo
85%1$s%% cloak regeneration ratevalue_is_percentagemult_cloak_meter_regen_ratenegativeNo
86%1$s%% slower spin up timevalue_is_percentagemult_minigun_spinup_timenegativeNo
87%1$s%% faster spin up timevalue_is_inverted_percentagemult_minigun_spinup_timepositiveNo
88+%1$s max pipebombs outvalue_is_additiveadd_max_pipebombspositiveNo
89%1$s max pipebombs outvalue_is_additiveadd_max_pipebombsnegativeNo
90%1$s%% faster power chargevalue_is_percentagemult_sniper_charge_per_secpositiveNo
91%1$s%% slower power chargevalue_is_inverted_percentagemult_sniper_charge_per_secnegativeNo
92Construction hit speed boost increased by %1$s%%value_is_percentagemult_construction_valuepositiveNo
93Construction hit speed boost decreased by %1$s%%value_is_inverted_percentagemult_construction_valuenegativeNo
94%1$s%% faster repair ratevalue_is_percentagemult_repair_valuepositiveNo
95%1$s%% slower repair ratevalue_is_inverted_percentagemult_repair_valuenegativeNo
96%1$s%% slower reload timevalue_is_percentagemult_reload_timenegativeNo
97%1$s%% faster reload timevalue_is_inverted_percentagemult_reload_timepositiveNo
98On Hit: %1$s healthvalue_is_additiveadd_onhit_addhealthnegativeNo
99+%1$s%% explosion radiusvalue_is_percentagemult_explosion_radiuspositiveNo
100%1$s%% explosion radiusvalue_is_percentagemult_explosion_radiusnegativeNo
101+%1$s%% projectile rangevalue_is_percentagemult_projectile_rangepositiveNo
102%1$s%% projectile rangevalue_is_percentagemult_projectile_rangenegativeNo
103+%1$s%% projectile speedvalue_is_percentagemult_projectile_speedpositiveNo
104%1$s%% projectile speedvalue_is_percentagemult_projectile_speednegativeNo
105%1$s%% max overhealvalue_is_inverted_percentagemult_medigun_overheal_amountnegativeNo
106%1$s%% more accuratevalue_is_inverted_percentagemult_spread_scalepositiveNo
107+%1$s%% faster move speed on wearervalue_is_percentagemult_player_movespeedpositiveNo
108+%1$s%% health from packs on wearervalue_is_percentagemult_health_frompackspositiveNo
109%1$s%% health from packs on wearervalue_is_percentagemult_health_frompacksnegativeNo
110On Hit: Gain up to +%1$s healthvalue_is_additiveadd_onhit_addhealthpositiveNo
111On Hit: %1$s healthvalue_is_additiveadd_onhit_addhealthnegativeNo
112+%1$s%% ammo regenerated every 5 seconds on wearervalue_is_additive_percentageaddperc_ammo_regenpositiveNo
113+%1$s metal regenerated every 5 seconds on wearervalue_is_additiveadd_metal_regenpositiveNo
114Mini-crits targets launched airborne by explosions, grapple hooks or rocket packsvalue_is_additivemini_crit_airbornepositiveNo
115Damage increases as the user becomes injuredvalue_is_additiveset_weapon_modepositiveNo
116N/AN/Aset_buff_typepositiveYes
117Attrib_Dmg_Falloff_Increasedvalue_is_inverted_percentagemult_dmg_falloffnegativeNo
118%1$s%% splash damage fall offvalue_is_percentagemult_dmg_falloffpositiveNo
119Detonates stickybombs near the crosshair and directly under your feetvalue_is_additiveset_detonate_modepositiveNo
120%1$s sec slower bomb arm timevalue_is_additivesticky_arm_timenegativeNo
121Able to destroy enemy stickybombsvalue_is_additivestickies_detonate_stickiespositiveNo
122N/AN/Aset_buff_typepositiveYes
123%1$s%% speed boost while active weaponvalue_is_percentagemult_move_speed_when_activepositiveNo
124Replaces the Sentry with a Mini-Sentryvalue_is_additivewrench_builds_minisentrynegativeNo
125%1$s max health on wearervalue_is_additiveadd_maxhealthnegativeNo
126%1$s sec faster bomb arm timevalue_is_additivesticky_arm_timepositiveNo
127Launched bombs shatter on surfacesvalue_is_additiveset_detonate_modenegativeNo
128When weapon is active:value_is_additiveprovide_on_activeneutralNo
129%1$s health drained per second on wearervalue_is_additiveadd_health_regennegativeNo
130+%1$s%% natural regen ratevalue_is_percentagemedic_regenpositiveNo
131-%1$s%% natural regen ratevalue_is_percentagemedic_regennegativeNo
132Given to valuable Community Contributorsvalue_is_percentagedesc_community_descriptionneutralYes
133Medal no. %1$svalue_is_additivedesc_soldiermedal_indexneutralNo
134★ Unusual Effect: %1$svalue_is_particle_indexset_attached_particleunusualNo
135%1$s%% blast damage from rocket jumpsvalue_is_percentagerocket_jump_dmg_reductionpositiveNo
136Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyedvalue_is_additivesentry_killed_revengepositiveNo
137+%1$s%% damage vs buildingsvalue_is_percentagemult_dmg_vs_buildingspositiveNo
138%1$s%% damage vs playersvalue_is_percentagemult_dmg_vs_playersnegativeNo
139Adds +50 max health for 30 secondsvalue_is_additiveset_weapon_modepositiveNo
140+%1$s max health on wearervalue_is_additiveadd_maxhealth_nonbuffedpositiveYes
141I made this!value_is_percentagedesc_selfmade_descriptionneutralYes
142Item tint color code: %1$svalue_is_additiveset_item_tint_rgbneutralYes
143Hire Date: %1$svalue_is_dateset_employee_numberneutralNo
144Sets weapon mode #%1$svalue_is_additiveset_weapon_modeneutralYes
145N/AN/Aenable_misc2_highfiveneutralYes
146Damage removes Sappersvalue_is_additiveset_dmg_apply_to_sapperpositiveNo
147Wrench no. %1$svalue_is_additivedesc_wrench_indexneutralNo
148%1$s metal reduction in building costvalue_is_percentagebuilding_cost_reductionpositiveNo
149On Hit: Bleed for %1$s secondsvalue_is_additivebleeding_durationpositiveNo
150Imbued with an ancient powervalue_is_additiveset_turn_to_goldpositiveNo
151Attrib_Socketvalue_is_additivesocketed_item_definition_idpositiveNo
152N/AN/Acustom_texture_lopositiveYes
153Not Tradable or Marketablevalue_is_additivecannot_tradeneutralYes
154Upon a successful backstab against a human target, you rapidly disguise as your victimvalue_is_additiveset_disguise_on_backstabpositiveNo
155Wearer cannot disguisevalue_is_additiveset_cannot_disguisenegativeNo
156Silent Killer: No attack noise from backstabsvalue_is_additiveset_silent_killerpositiveNo
157%1$s sec slower disguise speedvalue_is_additivedisguise_speed_penaltynegativeNo
158+%1$s%% cloak on killvalue_is_additiveadd_cloak_on_killpositiveNo
159%1$s sec longer cloak blink timevalue_is_additivecloak_blink_time_penaltynegativeNo
160Reduced decloak sound volumevalue_is_additiveset_quiet_unstealthpositiveNo
161%1$s%% less flame spread areavalue_is_percentagemult_flame_sizenegativeNo
162+%1$s%% more flame spread areavalue_is_percentagemult_flame_sizepositiveNo
163%1$s%% less flame distancevalue_is_percentagemult_flame_lifenegativeNo
164+%1$s%% more flame distancevalue_is_percentagemult_flame_lifepositiveNo
165Airblast can now be charged, which will push enemies furthervalue_is_additiveset_charged_airblastneutralNo
166+%1$s%% cloak on hitvalue_is_additiveadd_cloak_on_hitpositiveNo
167Attrib_DisguiseDamageReductionvalue_is_percentagedisguise_damage_reductionpositiveNo
168Immune to fire damage while disguisedvalue_is_additivedisguise_no_burnpositiveNo
169+%1$s%% sentry damage resistance on wearervalue_is_inverted_percentagedmg_from_sentry_reducedpositiveNo
170+%1$s%% airblast costvalue_is_percentagemult_airblast_costnegativeNo
171%1$s%% airblast costvalue_is_percentagemult_airblast_costpositiveNo
172Purchased: Not Tradable, Marketable, or Usable in Craftingvalue_is_additivepurchasedneutralYes
173+%1$s%% flamethrower ammo consumed per secondvalue_is_percentagemult_flame_ammopersecnegativeNo
174%1$s%% flamethrower ammo consumed per secondvalue_is_percentagemult_flame_ammopersecpositiveNo
175On Scoped Hit: Apply Jarate for 2 to %1$s seconds based on charge level. Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second.value_is_additivejarate_durationpositiveNo
176The wearer cannot be killed by headshotsvalue_is_additiveno_death_from_headshotspositiveNo
177%1$s%% longer weapon switchvalue_is_percentagemult_deploy_timenegativeNo
178%1$s%% faster weapon switchvalue_is_inverted_percentagemult_deploy_timepositiveNo
179Crits whenever it would normally mini-critvalue_is_additiveminicrits_become_critspositiveNo
180+%1$s health restored on killvalue_is_additiveheal_on_killpositiveNo
181No self inflicted blast damage takenvalue_is_additiveno_self_blast_dmgpositiveNo
182On Hit: Slow target movement by 40%% for %1$ssvalue_is_additivemult_onhit_enemyspeed_majorpositiveNo
183%1$s%% slower move speed while deployedvalue_is_percentagemult_player_aiming_movespeednegativeNo
184Attrib_DuelLoserAccountIDvalue_is_account_idduel_loser_account_idneutralNo
185Date Received: %1$svalue_is_dateevent_dateneutralYes
186 Gift from: %1$svalue_is_account_idgifter_account_idpositiveYes
187Crate Series #%1$svalue_is_additivesupply_crate_seriespositiveNo
188On death up to %1$s%% of your stored ÜberCharge is retainedvalue_is_additivepreserve_uberchargepositiveNo
189N/AN/Aset_elevated_qualitypositiveYes
190+%1$s health regenerated per second on wearervalue_is_additiveactive_item_health_regenpositiveNo
191%1$s health drained per second on wearervalue_is_additiveactive_item_health_regennegativeNo
192N/AN/Areferenced_item_id_lownegativeYes
193N/AN/Areferenced_item_id_highnegativeYes
194Contains: %1$svalue_is_item_defreferenced_item_defneutralYes
195Always Tradablevalue_is_additivealways_tradablenegativeYes
196Noise Makervalue_is_additiveenable_misc2_noisemakerneutralYes
197This is a special Halloween %1$s itemvalue_is_additivehalloween_itempositiveNo
198N/AN/Acollection_bits_DEPRECATEDpositiveYes
199This weapon holsters %1$s%% fastervalue_is_inverted_percentagemult_switch_from_wep_deploy_timepositiveNo
200Alt-Fire: Applies a healing effect to all nearby teammatesvalue_is_additiveenables_aoe_healpositiveNo
201+%1$s%% faster taunt speed on wearervalue_is_percentagemult_gesture_timepositiveNo
202%1$s sec increase in charge durationvalue_is_additivemod_charge_timepositiveNo
203On Kill: A small health pack is droppedvalue_is_additivedrop_health_pack_on_killpositiveNo
204On Miss: Hit yourself. Idiot.value_is_additivehit_self_on_missnegativeNo
205%1$s%% damage from ranged sources while activevalue_is_percentagedmg_from_rangedpositiveNo
206+%1$s%% damage from melee sources while activevalue_is_percentagedmg_from_meleenegativeNo
207+%1$s%% damage to selfvalue_is_percentageblast_dmg_to_selfnegativeNo
208On Hit: target is engulfed in flamesvalue_is_additiveset_dmgtype_ignitepositiveNo
209100% mini-crits vs burning playersvalue_is_additiveor_minicrit_vs_playercond_burningpositiveNo
211 Tradable After: %1$svalue_is_datetradable_after_datenegativeYes
212N/AN/Aforce_level_displaypositiveYes
214N/AN/Akill_eaterpositiveYes
215N/AN/Aapply_z_velocity_on_damagepositiveYes
216N/AN/Aapply_look_velocity_on_damagepositiveYes
217On Backstab: Absorbs the health from your victimvalue_is_additivesanguisugepositiveNo
218On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-critsvalue_is_additivemark_for_deathpositiveNo
219N/AN/Adecapitate_typepositiveYes
220Gain %1$s%% of base health on killvalue_is_additiverestore_health_on_killpositiveNo
221Attrib_DecloakRatevalue_is_additivemult_decloak_ratepositiveNo
222On Scoped Bodyshot: Rifle charge rate increased by %1$s%%value_is_percentagemult_sniper_charge_after_bodyshotpositiveNo
223On Scoped Miss: Rifle charge rate decreased by %1$s%%value_is_percentagemult_sniper_charge_after_missnegativeNo
224%1$s%% increase in damage when health <50%% of maxvalue_is_percentagemult_dmg_bonus_while_half_deadpositiveNo
225%1$s%% decrease in damage when health >50%% of maxvalue_is_percentagemult_dmg_penalty_while_half_alivenegativeNo
226Honorbound: Once drawn sheathing deals 50 damage to yourself unless it killsvalue_is_additivehonorboundnegativeNo
227N/AN/Acustom_texture_hipositiveYes
228Crafted by %1$svalue_is_account_idmakers_mark_idpositiveYes
229N/AN/Aunique_craft_indexpositiveYes
230When the medic healing you is killed you gain 2 revenge critsvalue_is_additivemedic_killed_revengepositiveNo
231ÜberCharge increases healing to 300% and grants immunity to movement-impairing effectsvalue_is_additiveset_charge_typeneutralNo
232When the medic healing you is killed you gain mini-crit boost for %1$s secondsvalue_is_additivemedic_killed_minicrit_boostpositiveNo
233While a medic is healing you, this weapon's damage is increased by %1$s%%value_is_percentagemedic_healed_damage_bonuspositiveNo
234While not being healed by a medic, your weapon switch time is %1$s%% longervalue_is_percentagemod_medic_healed_deploy_timenegativeNo
235Move speed increases as the user becomes injuredvalue_is_additiveset_weapon_modepositiveNo
236Blocks healing while in usevalue_is_additiveweapon_blocks_healingnegativeNo
237On Scoped Headshot: Rifle charge rate increased by %1$s%%value_is_percentagemult_sniper_charge_after_headshotpositiveNo
238Silent Killer: No barrel spin soundvalue_is_additiveminigun_no_spin_soundspositiveNo
239+%1$s%% ÜberCharge rate for the medic healing you This effect does not work in the respawn roomvalue_is_percentagemult_uberchargerate_for_healerpositiveNo
240%1$s%% faster reload time while being healedvalue_is_inverted_percentagemult_reload_time_while_healedpositiveNo
241%1$s%% slower reload timevalue_is_percentagemult_reload_time_hiddennegativeYes
242When the medic healing you is killed the killer becomes Marked-For-Deathvalue_is_additivemedic_killed_marked_for_deathpositiveNo
243%1$s%% rage lost on hitvalue_is_additiverage_on_hitnegativeNo
244%1$s%% rage gained on hitvalue_is_additiverage_on_hitpositiveNo
245Gains a damage bonus as rage increases, up to %1$s%%value_is_percentagerage_damagepositiveNo
246+%1$s%% increase in turning control while chargingvalue_is_percentagecharge_turn_controlpositiveNo
247Can deal charge impact damage at any rangevalue_is_additiveno_charge_impact_rangepositiveNo
248+%1$s%% increase in charge impact damagevalue_is_percentagecharge_impact_damagepositiveNo
249+%1$s%% increase in charge recharge ratevalue_is_percentagecharge_recharge_ratepositiveNo
250Grants Triple Jump while deployed. Melee attacks mini-crit while airborne.value_is_additiveair_dash_countpositiveNo
251On Hit Teammate: Boosts both players' speed for several secondsvalue_is_additivespeed_buff_allypositiveNo
252%1$s%% reduction in push force taken from damagevalue_is_percentagedamage_force_reductionpositiveNo
253%1$s sec increase in time to cloakvalue_is_additivemult_cloak_ratenegativeNo
255+%1$s%% airblast push forcevalue_is_percentageairblast_pushback_scalepositiveNo
256N/AN/Amult_airblast_refire_timepositiveYes
257N/AN/Aairblast_vertical_pushback_scalepositiveYes
258Ammo collected from ammo boxes becomes healthvalue_is_additiveammo_becomes_healthpositiveNo
259Deals 3x falling damage to the player you land onvalue_is_additiveboots_falling_stomppositiveNo
260Attrib_DeflectionSizeMultipliervalue_is_additivedeflection_size_multiplierpositiveNo
261Item tint color code: %1$svalue_is_additiveset_item_tint_rgb_2neutralYes
262Winner: %1$s %2$s value_is_additivesaxxy_award_categorypositiveYes
263N/AN/Amelee_bounds_multiplierpositiveYes
264N/AN/Amelee_range_multiplierpositiveYes
265value_is_additivemini_crit_airborne_deploypositiveNo
266Projectiles penetrate enemy playersvalue_is_additiveprojectile_penetrationpositiveNo
267Deals crits while the wielder is rocket jumpingvalue_is_additivecrit_while_airbornepositiveNo
268Base charge rate decreased by %1$s%%value_is_percentagemult_sniper_charge_base_dummynegativeNo
269Allows you to see enemy healthvalue_is_additivesee_enemy_healthpositiveNo
270Holds a maximum of %1$s chargesvalue_is_additivepowerup_max_chargespositiveNo
271Currently holds %1$s chargesvalue_is_additivepowerup_chargespositiveNo
272Each charge lasts %1$s secondsvalue_is_additivepowerup_durationpositiveNo
273Consumable: Become Crit Boosted for 5 seconds (and double your sentry's firing speed)value_is_additivecritboostpositiveNo
274Consumable: Become Übercharged for 5 seconds (and shield your sentry from damage)value_is_additiveuberchargepositiveNo
275Wearer never takes falling damagevalue_is_additivecancel_falling_damagepositiveNo
276Teleporters can be used in both directionsvalue_is_additivebidirectional_teleportpositiveNo
277Attrib_MultipleSentriesvalue_is_additivemultiple_sentriespositiveNo
278+%1$s%% increase in recharge ratevalue_is_inverted_percentageeffectbar_recharge_ratepositiveNo
279+%1$s%% max misc ammo on wearervalue_is_percentagemult_maxammo_grenades1positiveNo
280N/Avalue_is_additiveoverride_projectile_typepositiveNo
281Does not require ammovalue_is_additiveenergy_weapon_no_ammopositiveNo
282Alt-Fire: A charged shot that mini-crits players, sets them on fire and disables buildings for 4 secvalue_is_additiveenergy_weapon_charged_shotpositiveNo
283Projectile penetrates enemy targetsvalue_is_additiveenergy_weapon_penetrationpositiveNo
284Deals only 20% damage to buildingsvalue_is_additiveenergy_weapon_no_hurt_buildingnegativeNo
285Projectile cannot be deflectedvalue_is_additiveenergy_weapon_no_deflectpositiveNo
286+%1$s%% max building healthvalue_is_percentagemult_engy_building_healthpositiveNo
287+%1$s%% Sentry Gun damage bonusvalue_is_percentagemult_engy_sentry_damagepositiveNo
288Cannot be crit boostedvalue_is_additiveno_crit_boostnegativeNo
289N/AN/Acenterfire_projectilepositiveYes
292N/AN/Akill_eater_score_typepositiveYes
293N/AN/Akill_eater_score_type_2positiveYes
294N/AN/Akill_eater_2positiveYes
295N/AN/Aset_custom_buildmenupositiveYes
296Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab killvalue_is_additivesapper_kills_collect_critspositiveNo
297Cannot fire unless zoomedvalue_is_additivesniper_only_fire_zoomednegativeNo
298Per Shot: -%1$s ammovalue_is_additivemod_ammo_per_shotnegativeNo
299On Hit: damage dealt is returned as ammovalue_is_additiveadd_onhit_addammopositiveNo
300Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.value_is_additive_percentageelectrical_airblast_DISPLAY_ONLYpositiveNo
301Uses metal for ammovalue_is_additivemod_use_metal_ammo_typenegativeNo
302This item will expire on %1$s.value_is_dateexpiration_dateneutralYes
303N/AN/Amod_max_primary_clip_overridepositiveYes
304On Full Charge: +%1$s%% damage per shotvalue_is_percentagesniper_full_charge_damage_bonuspositiveNo
305Fires tracer roundsvalue_is_additivesniper_fires_tracernegativeNo
306No headshots when not fully chargedvalue_is_additivesniper_no_headshot_without_full_chargenegativeNo
307No reload necessaryvalue_is_additivemod_no_reload_display_onlypositiveNo
308On Full Charge: Projectiles penetrate playersvalue_is_additivesniper_penetrate_players_when_chargedpositiveNo
309Killing an enemy with a critical hit will dismember your victim. Painfully.value_is_additivecrit_kill_will_gibpositiveNo
310Consumable: Instantly teleport to spawnvalue_is_additiverecallpositiveNo
311Unlimited usevalue_is_additiveunlimited_quantitypositiveNo
312N/AN/Adisable_weapon_hiding_for_animationspositiveYes
313%1$s%% movement speed on targetsvalue_is_percentageapplies_snare_effectpositiveYes
314Über duration increased %1$s secondsvalue_is_additiveadd_uber_timepositiveNo
315Consumable: Instantly refill all weapon clips and ammovalue_is_additiverefill_ammopositiveNo
317N/AN/Astore_sort_override_DEPRECATEDneutralYes
318+%1$s%% faster reload timevalue_is_inverted_percentagefast_reloadpositiveNo
319+%1$s%% buff durationvalue_is_percentagemod_buff_durationpositiveNo
320Increased robot Sapper radius and durationvalue_is_additiverobo_sapperpositiveNo
321+%1$s%% faster build speedvalue_is_inverted_percentagemod_build_ratepositiveNo
322N/AN/Aenable_misc2_holdtauntneutralYes
323Bullets destroy rockets and grenades in-flight. Increased accuracy and frequency per-level.value_is_additiveattack_projectilespositiveNo
324Accuracy scales damagevalue_is_percentageaccuracy_scales_damagepositiveNo
325+%1$s%% bonus currency from packsvalue_is_percentagecurrency_bonuspositiveNo
326+%1$s%% greater jump height when activevalue_is_percentagemod_jump_heightpositiveNo
327Consumable: Instantly upgrade all buildings to max levelvalue_is_additivebuilding_instant_upgradepositiveNo
328N/AN/Adisable_fancy_class_select_animneutralYes
329%1$s%% reduction in airblast vulnerabilityvalue_is_percentageairblast_vulnerability_multiplierpositiveNo
330N/AN/Aoverride_footstep_sound_setpositiveYes
331N/AN/Aspawn_with_physics_toypositiveYes
332N/AN/Afish_damage_overridepositiveYes
333N/AN/Aspecial_dsppositiveYes
334Explode spectacularly on deathvalue_is_additivebombinomicon_effect_on_deathpositiveNo
335+%1$s%% clip sizevalue_is_percentagemult_clipsize_upgradepositiveNo
336Unable to see enemy healthvalue_is_additivehide_enemy_healthnegativeNo
337On Hit: Victim loses up to %1$s%% Medigun chargevalue_is_additivesubtract_victim_medigun_charge_onhitpositiveNo
338On Hit: Victim loses up to %1$s%% cloakvalue_is_additivesubtract_victim_cloak_on_hitpositiveNo
339On Hit Spy: Reveal cloaked Spyvalue_is_additivereveal_cloaked_victim_on_hitpositiveNo
340On Hit Spy: Reveal disguised Spyvalue_is_additivereveal_disguised_victim_on_hitpositiveNo
341When backstabbed: Jarate attackervalue_is_additivejarate_backstabberpositiveNo
343+%1$s%% sentry firing speedvalue_is_inverted_percentagemult_sentry_fireratepositiveNo
344+%1$s%% sentry rangevalue_is_percentagemult_sentry_rangepositiveNo
345+%1$s%% dispenser rangevalue_is_percentagemult_dispenser_radiuspositiveNo
346Alt-Fire: Launches a festive ornament that shatters causing bleedvalue_is_additiveset_weapon_modepositiveNo
347Backstab turns victim to icevalue_is_additivefreeze_backstab_victimnegativeNo
348N/AN/Amult_postfiredelaynegativeYes
349N/AN/Aenergy_weapon_no_drainpositiveYes
350N/AN/Aragdolls_become_ashpositiveYes
351Build +%1$s additional disposable-sentryvalue_is_additiveengy_disposable_sentriespositiveNo
352Press your reload key to choose to teleport to spawn or your exit teleportervalue_is_additivealt_fire_teleport_to_spawnpositiveNo
353Cannot carry buildingsvalue_is_additivecannot_pick_up_buildingsnegativeNo
354Stuns enemies who are also wielding this weaponvalue_is_additivestun_enemies_wielding_same_weaponpositiveNo
355Per Shot Missed: -%1$s ammovalue_is_additivemod_ammo_per_shot_missed_DISPLAY_ONLYnegativeNo
356No airblastvalue_is_additiveairblast_disablednegativeNo
357N/AN/Amod_buff_durationpositiveYes
358Critical hit forces victim to laughvalue_is_additivecrit_forces_victim_to_laughpositiveNo
359Melts in fire, regenerates in %1$s seconds and by picking up ammovalue_is_additivemelts_in_firenegativeNo
360All players connected via Medigun beams are hitvalue_is_additivedamage_all_connectedpositiveNo
361On Hit by Fire: Fireproof for 1 second and Afterburn immunity for %1$s secondsvalue_is_additivebecome_fireproof_on_hit_by_firepositiveNo
362Always critical hit from behindvalue_is_additivecrit_from_behindpositiveNo
363Critical hits do no damagevalue_is_additivecrit_does_no_damagenegativeNo
364Jingle all the wayvalue_is_additiveadd_jingle_to_footstepsnegativeNo
365N/AN/Aset_weapon_modenegativeYes
366On Hit: If enemy's belt is at or above eye level, stun them for %1$s secondsvalue_is_additivestun_waist_high_airbornepositiveNo
367Alt-Fire: Extinguish teammates to gain guaranteed critical hitsvalue_is_additiveextinguish_revengepositiveNo
368Build 'Mmmph' by dealing damage. Alt-Fire on full 'Mmmph': Taunt to gain crit for several seconds. Invulnerable while 'Mmmph' taunting.value_is_additiveburn_damage_earns_ragepositiveNo
369On Hit: Force enemies to laugh who are also wearing this itemvalue_is_additivetickle_enemies_wielding_same_weaponpositiveNo
370N/Avalue_is_particle_indexset_attached_particle_staticneutralNo
371Attrib_TauntSoundSuccessvalue_is_additivecosmetic_taunt_soundpositiveNo
372A perpetual bond of commitment between %1$svalue_is_account_idaccepted_wedding_ring_account_id_1positiveNo
373and %1$s, forever and ever and ever. XoXoXvalue_is_account_idaccepted_wedding_ring_account_id_2positiveNo
374Usable After: %1$svalue_is_datetool_escrow_until_datenegativeYes
375Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback.value_is_additivegenerate_rage_on_dmgpositiveNo
376No flinching when aiming and fully chargedvalue_is_additiveaiming_no_flinchpositiveNo
377Knockback reduced by %1$s%% when aimingvalue_is_inverted_percentagemult_aiming_knockback_resistancepositiveNo
378%1$s%% slower move speed when aimingvalue_is_percentagemult_player_aiming_movespeednegativeNo
379N/AN/Akill_eater_user_1positiveYes
380N/AN/Akill_eater_user_score_type_1positiveYes
381N/AN/Akill_eater_user_2positiveYes
382N/AN/Akill_eater_user_score_type_2positiveYes
383N/AN/Akill_eater_user_3positiveYes
384N/AN/Akill_eater_user_score_type_3positiveYes
385N/AN/Astrange_part_new_counter_idpositiveYes
386N/AN/Amvm_completed_challenges_bitmaskpositiveYes
387Gain Focus on kills and assistsvalue_is_additiverage_on_killpositiveNo
388N/AN/Akill_eater_kill_typepositiveYes
389Shots go through multiple enemiesvalue_is_additiveshot_penetrate_all_playerspositiveNo
390Headshots deal an extra +%1$s%% damagevalue_is_percentageheadshot_damage_modifypositiveNo
391Reduces mystery solving time by up to %1$s%%value_is_percentagemystery_solving_time_decreasepositiveNo
392%1$s%% damage on body shotvalue_is_percentagebodyshot_damage_modifynegativeNo
393Press 'Reload' to activate focus In Focus: +25% faster charge and no unscopingvalue_is_additivesniper_rage_DISPLAY_ONLYpositiveNo
394N/AN/Amult_postfiredelaypositiveYes
395Increased headshot explosion radius and damage to nearby enemiesvalue_is_additiveexplosive_sniper_shotpositiveNo
396+%1$s%% faster melee attack speedvalue_is_inverted_percentagemult_postfiredelaypositiveNo
397Bullets penetrate +%1$s enemiesvalue_is_additiveprojectile_penetrationpositiveNo
398Attrib_RageGainOnAssistsvalue_is_additiverage_on_assistspositiveNo
399Increase backstab damage against Giant Robots by %1$s%%value_is_additivearmor_piercingpositiveNo
400Wearer cannot carry the intelligence briefcase or PASS Time JACKvalue_is_additivecannot_pick_up_intelligencenegativeNo
401Reduces chance of hunger by up to %1$s%%value_is_percentagechance_of_hunger_decreasepositiveNo
402Cannot be backstabbedvalue_is_additivecannot_be_backstabbedpositiveNo
403Squad surplus claimed by: %1$svalue_is_account_idsquad_surplus_claimer_account_id_DEPRECATEDpositiveYes
404Using your Power Up Canteen will apply the same bonus effect to your heal targetvalue_is_additiveshare_consumable_with_patientpositiveNo
405Attrib_AirBlastVerticalVulnerabilityMultipiervalue_is_percentageairblast_vertical_vulnerability_multiplierpositiveNo
406N/Avalue_is_orvision_opt_in_flagspositiveNo
407100% critical hit vs disguised playersvalue_is_oror_crit_vs_playercondpositiveNo
408100% critical hit vs non-burning playersvalue_is_oror_crit_vs_not_playercondpositiveNo
409On Kill: Burst into joyous laughtervalue_is_additivekill_forces_attacker_to_laughpositiveNo
410+%1$s%% damage bonus while disguisedvalue_is_percentagemult_dmg_disguisedpositiveNo
411+%1$s degrees random projectile deviationvalue_is_additiveprojectile_spread_anglenegativeNo
412%1$s%% damage vulnerability on wearervalue_is_percentagemult_dmgtakennegativeNo
413Hold Fire to load up to three rockets Release Fire to unleash the barragevalue_is_additiveauto_fires_full_clippositiveNo
414You are Marked-For-Death while active, and for short period after switching weaponsvalue_is_additiveself_mark_for_deathnegativeNo
415N/AN/Acounts_as_assisterpositiveYes
416Flare knocks back target on hit and explodes when it hits the ground. Increased knock back on burning playersvalue_is_additiveset_weapon_modepositiveNo
417Overloading the chamber will cause a misfirevalue_is_additivecan_overloadnegativeNo
418On Hit: Builds Boost Run speed increased with Boostvalue_is_additiveboost_on_damagepositiveNo
419Boost reduced on air jumpsvalue_is_additivehype_resets_on_jumpnegativeNo
420Witnessed the %1$s infernovalue_is_additivepyro_year_numberpositiveNo
421No ammo from dispensers when activevalue_is_additiveno_primary_ammo_from_dispensersnegativeNo
422Only visible in Pyrolandvalue_is_additivepyrovision_only_displaynegativeNo
424N/AN/Amult_clipsizenegativeYes
425+%1$s%% sapper damage bonusvalue_is_percentagemult_sapper_damagepositiveNo
426%1$s%% sapper damage penaltyvalue_is_percentagemult_sapper_damagenegativeNo
427+%1$s health regenerated per second for each active sappervalue_is_additivesapper_damage_leaches_healthpositiveNo
428%1$s%% sapper health bonusvalue_is_percentagemult_sapper_healthpositiveNo
429%1$s%% sapper health penaltyvalue_is_percentagemult_sapper_healthnegativeNo
430Creates a ring of flames while spun upvalue_is_additivering_of_fire_while_aimingpositiveNo
431Consumes an additional %1$s ammo per second while spun upvalue_is_additiveuses_ammo_while_aimingnegativeNo
433Reverses enemy building constructionvalue_is_additivesapper_degenerates_buildingspositiveNo
434N/AN/Amult_sapper_damagenegativeYes
435Throw at your enemies to make them bleed! Long distance hits reduce recharge timevalue_is_percentagedesc_cleaver_descriptionpositiveNo
436N/AN/Aragdolls_plasma_effectpositiveYes
437100% critical hit vs stunned playersvalue_is_oror_crit_vs_playercondpositiveNo
438100% critical hit vs wet playersvalue_is_orcrit_vs_wet_playerspositiveNo
439N/AN/Aoverride_item_level_desc_stringpositiveYes
440+%1$s clip sizevalue_is_additivemult_clipsize_upgrade_atomicpositiveNo
441Attrib_AutoFiresFullClipAllAtOncevalue_is_additiveauto_fires_full_clip_all_at_oncepositiveNo
442N/Avalue_is_percentagemult_player_movespeedpositiveNo
443N/Avalue_is_percentagemod_jump_heightpositiveNo
444Disables double jumpvalue_is_percentagehead_scalenegativeNo
445On Equip: Visit Pyrolandvalue_is_orpyrovision_opt_in_display_onlypositiveNo
446value_is_orhalloweenvision_opt_in_display_onlypositiveNo
447value_is_orhalloweenvision_filter_display_onlynegativeNo
448N/AN/Aplayer_skin_overridepositiveYes
449N/AN/Anever_craftableneutralYes
450N/AN/AzombiezombiezombiezombieneutralYes
451Attrib_Sapper_Voice_Pakvalue_is_additivesapper_voice_pakpositiveNo
452Attrib_Sapper_Voice_Pak_Idle_Waitvalue_is_additivesapper_voice_pak_idle_waitpositiveNo
453Killed Merasmus at level %1$svalue_is_additivemerasmus_hat_level_display_ONLYpositiveNo
454N/AN/Astrange_restriction_type_1positiveYes
455N/AN/Astrange_restriction_value_1positiveYes
456N/AN/Astrange_restriction_type_2positiveYes
457N/AN/Astrange_restriction_value_2positiveYes
458N/AN/Astrange_restriction_user_type_1positiveYes
459N/AN/Astrange_restriction_user_value_1positiveYes
460N/AN/Astrange_restriction_user_type_2positiveYes
461N/AN/Astrange_restriction_user_value_2positiveYes
462N/AN/Astrange_restriction_user_type_3positiveYes
463N/AN/Astrange_restriction_user_value_3positiveYes
464Sentry build speed increased by %1$s%%value_is_percentagesentry_build_rate_multiplierpositiveNo
465Increases teleporter build speed by %1$s%%value_is_percentageteleporter_build_rate_multiplierpositiveNo
466Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire keyvalue_is_additivegrenade_launcher_mortar_modeneutralNo
467Cannonballs do not explode on impactvalue_is_additivegrenade_not_explode_on_impactnegativeNo
468N/AN/Astrange_score_selectorpositiveYes
469Alt-Fire: Use %1$s metal to pick up your targeted building from long rangevalue_is_additivebuilding_teleporting_pickuppositiveNo
470%1$s%% damage on contact with surfacesvalue_is_percentagegrenade_damage_reduction_on_world_contactnegativeNo
471Generate building rescue energy on damagevalue_is_additivegenerate_rage_on_dmgpositiveNo
472Self mark for death when hauling buildingsvalue_is_additivemark_for_death_on_building_pickupnegativeNo
473Press your reload key to cycle through resist types. While healing, provides you and your target with a constant 10% resistance to the selected damage type.value_is_additiveset_charge_typepositiveNo
474Fires a special bolt that can repair friendly buildingsvalue_is_additivearrow_heals_buildingspositiveNo
475N/AN/Amult_projectile_speedpositiveYes
476N/AN/Amult_dmgpositiveYes
477Cannonballs push players back on impactvalue_is_additivecannonball_push_backpositiveNo
478N/AN/Arage_giving_scalepositiveYes
479%1$s%% Overheal build ratevalue_is_percentageoverheal_fill_ratenegativeNo
481Share Canteens with your heal target +1 duration, -10 price per point (minimum cost: 5)value_is_additivecanteen_specialistpositiveNo
482+25% more overheal, +50% longer duration per pointvalue_is_additiveoverheal_expertpositiveNo
484Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.value_is_additivemad_milk_syringespositiveNo
488+15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.value_is_additiverocket_specialistpositiveNo
489+%1$s%% faster move speed on wearervalue_is_percentagemult_player_movespeedpositiveNo
490+%1$s health regenerated per second on wearervalue_is_additiveadd_health_regenpositiveNo
491+%1$s%% critical hit damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_critpositiveNo
492+%1$s%% fire damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_firepositiveNo
493+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per pointvalue_is_additivehealing_masterypositiveNo
494N/AN/Akill_eater_3positiveYes
495N/AN/Akill_eater_score_type_3positiveYes
496N/AN/Astrange_restriction_type_3positiveYes
497N/AN/Astrange_restriction_value_3positiveYes
498N/AN/Abot_custom_jump_particlepositiveYes
499Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.value_is_additivegenerate_rage_on_healpositiveNo
500N/AN/Acustom_name_attrpositiveYes
501N/AN/Acustom_desc_attrpositiveYes
503N/AN/Amedigun_bullet_resist_passivepositiveYes
504N/AN/Amedigun_blast_resist_passivepositiveYes
505N/AN/Amedigun_fire_resist_passivepositiveYes
506N/AN/Amedigun_bullet_resist_deployedpositiveYes
507N/AN/Amedigun_blast_resist_deployedpositiveYes
508N/AN/Amedigun_fire_resist_deployedpositiveYes
509N/AN/Amedigun_crit_bullet_percent_bar_depletepositiveYes
510N/AN/Amedigun_crit_blast_percent_bar_depletepositiveYes
511N/AN/Amedigun_crit_fire_percent_bar_depletepositiveYes
512N/AN/Athrowable_fire_speedpositiveYes
513N/AN/Athrowable_damagepositiveYes
514N/AN/Athrowable_healingpositiveYes
515N/AN/Athrowable_particle_trail_onlyneutralYes
516%1$s%% bullet damage vulnerability on wearervalue_is_percentagemult_dmgtaken_from_bulletsnegativeNo
517+%1$s max health on wearervalue_is_additiveadd_maxhealthpositiveNo
518N/AN/Ascattergun_knockback_multpositiveYes
519N/AN/Aparticle_effect_vertical_offsetpositiveYes
520N/AN/Aparticle_effect_use_head_originpositiveYes
521N/AN/Ause_large_smoke_explosionpositiveYes
522N/Avalue_is_additivedamage_causes_airblastpositiveNo
524+%1$s%% greater jump height when activevalue_is_percentagemod_jump_height_from_weaponpositiveNo
525%1$s%% increase in push force taken from damagevalue_is_percentagedamage_force_reductionnegativeNo
526+%1$s%% bonus healing from all sourcesvalue_is_percentagemult_healing_receivedpositiveNo
527Immune to the effects of afterburnvalue_is_additiveafterburn_immunitypositiveNo
528N/AN/Adecoded_by_itemdefindexpositiveYes
532Hype Decays Over Timevalue_is_additivehype_decays_over_timenegativeNo
533Extra effects when tauntingvalue_is_additivecustom_taunt_particle_attrpositiveNo
534N/AN/Aairblast_vulnerability_multipliernegativeYes
535N/AN/Adamage_force_reductionnegativeYes
536Increase in push force taken from damage and airblastvalue_is_percentagedamage_force_reductionnegativeNo
537Leave a Calling Card on your victimsvalue_is_additivecalling_card_on_killpositiveNo
539N/AN/Aset_throwable_typevalue_is_from_lookup_tableYes
540Attrib_AddHeadOnHitvalue_is_additive_percentageadd_head_on_hitpositiveNo
542N/AN/Aitem_style_overridevalue_is_from_lookup_tableYes
543N/AN/Apaint_decal_enumvalue_is_from_lookup_tableYes
544N/AN/Ashow_paint_descriptionvalue_is_from_lookup_tableYes
545N/AN/Abot_medic_uber_health_thresholdvalue_is_from_lookup_tableYes
546N/AN/Abot_medic_uber_deploy_delay_durationvalue_is_from_lookup_tableYes
547This weapon deploys %1$s%% fastervalue_is_inverted_percentagemult_single_wep_deploy_timepositiveNo
548N/AN/Ahwn_mult_reload_timepositiveYes
549N/AN/Ahwn_mult_postfiredelaypositiveYes
550N/AN/Amod_jump_heightpositiveYes
551N/AN/Aspecial_tauntpositiveYes
554Revive Teammatesvalue_is_additiverevivepositiveNo
556N/AN/Ataunt_attack_namepositiveYes
557N/AN/Ataunt_attack_timepositiveYes
600N/AN/Ataunt_force_move_forwardpositiveYes
602N/AN/Ataunt_mimicpositiveYes
606N/AN/Ataunt_success_soundpositiveYes
607N/AN/Ataunt_success_sound_offsetpositiveYes
608N/AN/Ataunt_success_sound_looppositiveYes
609N/AN/Ataunt_success_sound_loop_offsetpositiveYes
610%1$s%% increased air controlvalue_is_percentagemod_air_controlpositiveNo
612Attrib_RocketLaunchImpulsevalue_is_additivemod_rocket_launch_impulsepositiveNo
613On Kill: Gain Mini-crits for %1$s secondsvalue_is_additiveadd_onkill_minicritboost_timepositiveNo
614No metal from dispensers when activevalue_is_additiveno_metal_from_dispensers_while_activenegativeNo
615N/AN/Aprojectile_entity_namepositiveYes
616N/Avalue_is_additiveis_throwable_primablepositiveNo
617N/Avalue_is_additivethrowable_detonation_timepositiveNo
618N/Avalue_is_additivethrowable_recharge_timepositiveNo
619Mini-crits targets when fired at their back from close rangevalue_is_additivecloserange_backattack_minicritspositiveNo
620N/Avalue_is_percentagetorso_scalenegativeNo
621Increased attack speed and smaller blast radius while blast jumpingvalue_is_percentagerocketjump_attackrate_bonuspositiveNo
622N/Avalue_is_additiveis_throwable_chargeablepositiveNo
630Attrib_BackHeadshotvalue_is_additiveback_headshotpositiveNo
632Fires 3 barrages while explosive jumpingvalue_is_additiverj_air_bombardmentpositiveNo
633N/AN/Aprojectile_particle_namepositiveYes
634N/AN/Aair_jump_on_attackpositiveYes
636Charge and fire shots independent of zoomvalue_is_additivesniper_crit_no_scopepositiveNo
637Zoom does not affect chargevalue_is_additivesniper_independent_zoom_DISPLAY_ONLYpositiveNo
638100% critical hits burning players from behind Mini-crits burning players from the frontvalue_is_additiveaxtinguisher_propertiespositiveNo
639Full turning control while chargingvalue_is_additivecharge_turn_controlpositiveNo
640N/AN/Aparachute_attributepositiveYes
641N/AN/Ataunt_force_weapon_slotpositiveYes
642N/AN/Amini_rocketspositiveYes
643N/AN/Arocket_jump_dmg_reductionpositiveYes
644Clip size increased on killvalue_is_additiveclipsize_increase_on_killpositiveNo
645N/AN/Abreadgloves_propertiespositiveYes
646N/AN/Ataunt_turn_speedpositiveYes
647N/AN/Asniper_fires_tracer_HIDDENnegativeYes
651Fire rate increases as health decreasesvalue_is_inverted_percentagemult_postfiredelay_with_reduced_healthpositiveNo
661Rewarded for participating in the 2014 Summer Adventurevalue_is_additivetag__summer2014positiveNo
662N/AN/Acrate_generation_codepositiveYes
669Stickybombs fizzle %1$s seconds after landingvalue_is_additivestickybomb_fizzle_timenegativeNo
670Max charge time decreased by %1$s%%value_is_inverted_percentagestickybomb_charge_ratepositiveNo
671Grenades have very little bounce and rollvalue_is_additivegrenade_no_bouncepositiveNo
674N/AN/Aclass_select_override_vcdpositiveYes
675N/AN/Acustom_projectile_modelpositiveYes
676Taking damage while shield charging reduces remaining charging timevalue_is_additivelose_demo_charge_on_damage_when_chargingnegativeNo
681N/AN/Agrenade_no_spinpositiveYes
684%1$s%% damage on grenades that explode on timervalue_is_percentagegrenade_detonation_damage_penaltynegativeNo
687N/AN/Ataunt_turn_acceleration_timepositiveYes
688N/AN/Ataunt_move_accelerationpositiveYes
689N/AN/Ataunt_move_speedpositiveYes
690N/AN/Ashuffle_crate_item_def_minpositiveYes
691N/AN/Ashuffle_crate_item_def_maxpositiveYes
692N/AN/Alimited_quantity_itemvalue_is_from_lookup_tableYes
693Increased Melee damage against Isolated Merc Setvalue_is_additivealien_isolation_xeno_bonus_pospositiveNo
694Increased Nostromo Napalmer damage taken from Isolated Merc Setvalue_is_additivealien_isolation_xeno_bonus_negnegativeNo
695Increased Nostromo Napalmer damage against Isolationist Pack Setvalue_is_additivealien_isolation_merc_bonus_pospositiveNo
696Increased Melee damage taken from Isolationist Pack Setvalue_is_additivealien_isolation_merc_bonus_negnegativeNo
698N/AN/Adisable_weapon_switchnegativeYes
699N/Avalue_is_percentagehand_scalenegativeNo
700N/AN/Adisplay_duck_leaderboardpositiveYes
701Duck XP Level : %1$svalue_is_additiveduck_ratingpositiveNo
702Duck Power : %1$s / 5value_is_additiveduck_badge_levelpositiveNo
703Early Supporter of End of the Line Community Updatevalue_is_additivetag__eotlearlysupportpositiveNo
704N/AN/Aunlimited_quantitypositiveYes
705Duckstreaks Activevalue_is_additiveduckstreaks_activepositiveNo
708Hold fire to load up to 4 shellsvalue_is_additivepanic_attackpositiveNo
709Weapon spread increases as health decreasesvalue_is_inverted_percentagepanic_attack_negativenegativeNo
710value_is_additiveauto_fires_full_clipnegativeNo
711value_is_additiveauto_fires_when_fullnegativeNo
712N/AN/Aforce_weapon_switchpositiveYes
719N/AN/Aweapon_uses_stattrak_modulestrangeYes
723N/AN/Ais_operation_passvalue_is_from_lookup_tableYes
724N/AN/Aweapon_stattrak_module_scalevalue_is_from_lookup_tableYes
725N/AN/Aset_item_texture_wearvalue_is_from_lookup_tableYes
726%1$s%% cloak meter when Feign Death is activatedvalue_is_percentagecloak_consume_on_feign_death_activatenegativeNo
727Up to +%1$s%% damage based on chargevalue_is_percentagestickybomb_charge_damage_increasepositiveNo
728No cloak meter from ammo boxes when invisiblevalue_is_additiveNoCloakWhenCloakednegativeNo
729%1$s%% cloak meter from ammo boxesvalue_is_percentageReducedCloakFromAmmonegativeNo
730N/AN/Aelevate_to_unusual_if_applicablepositiveYes
731N/AN/Aweapon_allow_inspectvalue_is_from_lookup_tableYes
732%1$s%% less metal from pickups and dispensersvalue_is_inverted_percentagemult_metal_pickupnegativeNo
733Boost reduced when hitvalue_is_additivelose_hype_on_take_damagenegativeNo
734%1$s%% less healing from all sourcesvalue_is_percentagemult_healing_receivednegativeNo
735100% critical hit vs burning playersvalue_is_orcrit_vs_burning_FLARES_DISPLAY_ONLYpositiveNo
736Gain a speed boost on killvalue_is_additivespeed_boost_on_killpositiveNo
737On Hit: Gain a speed boostvalue_is_additivespeed_boost_on_hitpositiveNo
738%1$s%% damage resistance when below 50%% health and spun upvalue_is_percentagespunup_damage_resistancepositiveNo
739%1$s%% ÜberCharge rate on Overhealed patientsvalue_is_percentagemult_medigun_overheal_uberchargeratenegativeNo
740%1$s%% less healing from Medic sourcesvalue_is_percentagemult_healing_from_medicsnegativeNo
741On Hit: Gain up to +%1$s health per attackvalue_is_additiveadd_health_on_radius_damagepositiveNo
742N/AN/Astyle_changes_on_strange_levelvalue_is_from_lookup_tableYes
743N/AN/Acannot_restorevalue_is_from_lookup_tableYes
744N/AN/Ahide_crate_series_numbervalue_is_from_lookup_tableYes
745Team Colored Decorated Weaponvalue_is_additivehas_team_color_paintkitneutralNo
746N/AN/Acosmetic_allow_inspectvalue_is_from_lookup_tableYes
747N/AN/Ahat_only_unusual_effectunusualYes
748N/AN/Aitems_traded_in_forneutralYes
749N/AN/Atexture_wear_defaultvalue_is_from_lookup_tableYes
750N/AN/Ataunt_only_unusual_effectunusualYes
751N/AN/Adeactive_dateneutralYes
752N/AN/Ais_giger_countervalue_is_from_lookup_tableYes
753N/AN/Ahide_strange_prefixvalue_is_from_lookup_tableYes
754N/AN/Aalways_transmit_sovalue_is_from_lookup_tableYes
760N/AN/Aallow_halloween_offeringvalue_is_from_lookup_tableYes
762N/AN/Acannot_transmutevalue_is_from_lookup_tableYes
772This weapon holsters %1$s%% slowervalue_is_percentagemult_switch_from_wep_deploy_timenegativeNo
773This weapon deploys %1$s%% slowervalue_is_inverted_percentagemult_single_wep_deploy_timenegativeNo
774%1$s sec decrease in charge durationvalue_is_additivemod_charge_timenegativeNo
775%1$s%% damage penalty vs buildingsvalue_is_percentagemult_dmg_vs_buildingsnegativeNo
776%1$s%% decrease in charge impact damagevalue_is_percentagecharge_impact_damagenegativeNo
777Not Tradable, Marketable, Usable in Crafting, or Gift Wrappablevalue_is_additivenon_economyneutralYes
778Melee hits refill %1$s%% of your charge metervalue_is_additive_percentagecharge_meter_on_hitpositiveNo
779Secondary fire when charged grants mini-crits for %1$s secondsvalue_is_additiveminicrit_boost_when_chargedpositiveNo
780Dealing damage fills charge metervalue_is_additiveminicrit_boost_charge_ratepositiveNo
781This Weapon has a large melee range and deploys and holsters slowervalue_is_additiveis_a_swordneutralNo
782Ammo boxes collected also refill your charge metervalue_is_additiveammo_gives_chargepositiveNo
783Extinguishing teammates restores %1$s healthvalue_is_additiveextinguish_restores_healthpositiveNo
784Extinguishing teammates reduces cooldown by %1$s%%value_is_percentageextinguish_reduces_cooldownpositiveNo
785N/AN/Acannot_giftwrapvalue_is_from_lookup_tableYes
786N/AN/Atool_needs_giftwrapvalue_is_from_lookup_tableYes
787%1$s%% fuse time on grenadesvalue_is_percentagefuse_multpositiveNo
788+%1$s%% faster move speed on wearer (shield required)value_is_percentagemult_player_movespeed_shieldrequiredpositiveNo
789%1$s%% increased damage to your sentry's targetvalue_is_percentagemult_dmg_bullet_vs_sentry_targetpositiveNo
790%1$s%% metal cost when constructing or upgrading teleportersvalue_is_percentagemod_teleporter_costpositiveNo
791Attrib_DamageBlastPushvalue_is_percentagedamage_blast_pushpositiveNo
792N/AN/Amult_player_movespeed_resource_levelpositiveYes
793On Hit: Builds Hypevalue_is_additivehype_on_damagepositiveNo
794+%1$s%% fire damage resistance while deployedvalue_is_inverted_percentagemult_dmgtaken_from_fire_activepositiveNo
795%1$s%% damage bonus vs burning playersvalue_is_percentagemult_dmg_vs_burningpositiveNo
796N/AN/Amin_viewmodel_offsetvalue_is_from_lookup_tableYes
797Attacks pierce damage resistance effects and bonusesvalue_is_additivemod_pierce_resists_absorbspositiveNo
798N/AN/Aenergy_buff_dmg_taken_multipliernegativeYes
799Revenge crits are lost on deathvalue_is_percentagelose_revenge_crits_on_death_DISPLAY_ONLYnegativeNo
800%1$s%% maximum overheal on wearervalue_is_percentagemult_patient_overheal_penaltynegativeNo
801N/AN/Aitem_meter_charge_ratevalue_is_from_lookup_tableYes
804N/AN/Amult_spread_scale_first_shotvalue_is_from_lookup_tableYes
805N/AN/Aunusualifier_attribute_template_namevalue_is_from_lookup_tableYes
806N/AN/Atool_target_item_icon_offsetvalue_is_from_lookup_tableYes
807Collect the organs of your victimsvalue_is_additive_percentageadd_head_on_killpositiveNo
808Successive shots become less accuratevalue_is_additive_percentagemult_spread_scales_consecutivenegativeNo
809Fires a wide, fixed shot patternvalue_is_additivefixed_shot_patternpositiveNo
810Attrib_NoCloakFromAmmovalue_is_additivemod_cloak_no_regen_from_itemsnegativeNo
811Collect the organs of people you hitvalue_is_additive_percentageubercharge_preserved_on_spawn_maxpositiveNo
812%1$s%% increased air control when blast jumpingvalue_is_percentagemod_air_control_blast_jumppositiveNo
813Immune to push force from damage and airblast when spun upvalue_is_percentagespunup_push_force_immunitypositiveNo
814N/Avalue_is_percentagemod_mark_attacker_for_deathnegativeNo
815N/AN/Ause_model_cache_iconvalue_is_from_lookup_tableYes
816Normal disguises require (and consume) a full cloak metervalue_is_additivemod_disguise_consumes_cloaknegativeNo
817N/AN/Ainspect_viewmodel_offsetvalue_is_from_lookup_tableYes
818N/AN/Ais_passive_weaponvalue_is_from_lookup_tableYes
819N/AN/Ano_jumpvalue_is_from_lookup_tableYes
820N/AN/Ano_duckvalue_is_from_lookup_tableYes
821N/AN/Ano_attackvalue_is_from_lookup_tableYes
822Attrib_AirblastDestroyProjectilevalue_is_additiveairblast_destroy_projectileneutralNo
823N/Avalue_is_additiveairblast_pushback_disablednegativeNo
824N/Avalue_is_additiveairblast_pushback_no_stunnegativeNo
825N/Avalue_is_additiveairblast_pushback_no_viewpunchnegativeNo
826N/Avalue_is_additiveairblast_deflect_projectiles_disablednegativeNo
827N/Avalue_is_additiveairblast_put_out_teammate_disablednegativeNo
828N/Avalue_is_percentageafterburn_duration_multnegativeNo
829N/Avalue_is_percentageafterburn_duration_multpositiveNo
830N/Avalue_is_additiveaoe_deflectionneutralNo
831N/AN/Amult_end_flame_sizepositiveYes
832N/Avalue_is_additiveairblast_give_teammate_speed_boostpositiveNo
833N/Avalue_is_additiveairblast_turn_projectile_to_ammoneutralNo
834N/Avalue_is_additivepaintkit_proto_def_indexneutralNo
835N/AN/Ataunt_attr_player_invis_percentvalue_is_from_lookup_tableYes
837N/Avalue_is_percentageredirected_flame_size_multpositiveNo
838N/Avalue_is_additiveflame_reflect_on_collisionpositiveNo
839N/Avalue_is_additiveflame_spread_degreepositiveNo
840N/Avalue_is_additiveholster_anim_timenegativeNo
841N/AN/Aflame_gravityvalue_is_from_lookup_tableYes
842N/AN/Aflame_ignore_player_velocityvalue_is_from_lookup_tableYes
843N/AN/Aflame_dragvalue_is_from_lookup_tableYes
844N/AN/Aflame_speedvalue_is_from_lookup_tableYes
845N/AN/Agrenades1_resupply_deniedvalue_is_from_lookup_tableYes
846N/AN/Agrenades2_resupply_deniedvalue_is_from_lookup_tableYes
847N/AN/Agrenades3_resupply_deniedvalue_is_from_lookup_tableYes
848Spawning and resupply do not affect the Gas metervalue_is_additiveitem_meter_resupply_deniednegativeNo
851+%1$s%% faster move speed on wearervalue_is_percentagemult_player_movespeed_activepositiveNo
852%1$s%% damage vulnerability on wearervalue_is_percentagemult_dmgtaken_activenegativeNo
853%1$s%% maximum overheal on wearervalue_is_percentagemult_patient_overheal_penalty_activenegativeNo
854%1$s%% health from healers on wearervalue_is_percentagemult_health_fromhealers_penalty_activenegativeNo
855Maximum health is drained while item is activevalue_is_additivemod_maxhealth_drain_ratenegativeNo
856N/AN/Aitem_meter_charge_typevalue_is_from_lookup_tableYes
859N/AN/Amax_flame_reflection_countvalue_is_from_lookup_tableYes
860N/AN/Aflame_reflection_add_life_timevalue_is_from_lookup_tableYes
861N/AN/Areflected_flame_dmg_reductionvalue_is_from_lookup_tableYes
862N/AN/Aflame_lifetimevalue_is_from_lookup_tableYes
863N/AN/Aflame_random_life_time_offsetvalue_is_from_lookup_tableYes
865N/AN/Aflame_up_speedvalue_is_from_lookup_tableYes
866N/AN/Acustom_paintkit_seed_lovalue_is_from_lookup_tableYes
867N/AN/Acustom_paintkit_seed_hivalue_is_from_lookup_tableYes
868Critical damage is affected by rangevalue_is_additivecrit_dmg_falloffnegativeNo
869Minicrits whenever it would normally critvalue_is_additivecrits_become_minicritsnegativeNo
870Push enemies back when you land (force and radius based on velocity)value_is_additivefalling_impact_radius_pushbackpositiveNo
871Stun enemies when you landvalue_is_additivefalling_impact_radius_stunpositiveNo
872N/AN/Athermal_thruster_air_launchpositiveYes
873N/AN/Athermal_thrusterpositiveYes
874%1$s%% faster recharge ratevalue_is_inverted_percentagemult_item_meter_charge_ratevalue_is_from_lookup_tableNo
875Ignited enemies explodevalue_is_additiveexplode_on_ignitevalue_is_from_lookup_tableNo
876%1$s%% healing effectvalue_is_percentagelunchbox_healing_scalenegativeNo
877Gain a speed boost when you hit an enemy playervalue_is_additivespeed_boost_on_hit_enemypositiveNo
878Gas meter starts emptyvalue_is_additiveitem_meter_starts_empty_DISPLAY_ONLYnegativeNo
879Gas meter builds with damage done and/or timevalue_is_additiveitem_meter_charge_type_3_DISPLAY_ONLYpositiveNo
880%1$s-to-1 health-to-metal ratio when repairing buildingsvalue_is_additiverepair_health_to_metal_ratio_DISPLAY_ONLYnegativeNo
881%1$s health regenerated per second on wearervalue_is_additiveadd_health_regennegativeNo
1000+%1$s%% damage bonusvalue_is_percentagemult_dmgpositiveNo
1001+%1$s%% bullet damage resistance on wearervalue_is_inverted_percentagemult_dmgtaken_from_bulletspositiveNo
1002+%1$s%% faster move speed on wearervalue_is_percentagemult_player_movespeedpositiveNo
1003+%1$s health regenerated per second on wearervalue_is_additiveadd_health_regenpositiveNo
1004%1$svalue_is_from_lookup_tableset_item_tint_rgb_overridepositiveNo
1005%1$svalue_is_from_lookup_tablehalloween_footstep_typepositiveNo
1006Voices From Belowvalue_is_additivehalloween_voice_modulationpositiveNo
1007Pumpkin Bombsvalue_is_additivehalloween_pumpkin_explosionspositiveNo
1008Halloween Firevalue_is_additivehalloween_green_flamespositiveNo
1009Exorcismvalue_is_additivehalloween_death_ghostspositiveNo
1030N/AN/Aattack_not_cancel_chargepositiveYes
2000N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2001N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2002N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2003N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2004N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2005N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2006N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2007N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2008N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2009N/Avisuals_mvm_bossdynamic_recipe_component_defined_itemvalue_is_from_lookup_tableNo
2010N/Avalue_is_datestart_drop_datevalue_is_from_lookup_tableNo
2011N/Avalue_is_dateend_drop_datevalue_is_from_lookup_tableNo
2012N/AN/Atool_target_itemvalue_is_from_lookup_tableYes
2013Killstreaker: %1$svalue_is_killstreakeffect_indexkillstreak_effectpositiveNo
2014Sheen: %1$svalue_is_killstreak_idleeffect_indexkillstreak_idleeffectpositiveNo
2015N/AN/Aspellbook_page_attr_idvalue_is_from_lookup_tableYes
2016Pages of Tumidum: %1$svalue_is_additivetf_halloween_spell_pagepositiveNo
2017Pages of Gratanter: %1$svalue_is_additivetf_halloween_spell_pagepositiveNo
2018Pages of Audere: %1$svalue_is_additivetf_halloween_spell_pagepositiveNo
2019Pages of Congeriae: %1$svalue_is_additivetf_halloween_spell_pagepositiveNo
2020Pages of Veteris: %1$svalue_is_additivetf_halloween_spell_pagepositiveNo
2021N/AN/Aadditional_halloween_response_criteria_namepositiveYes
2022N/AN/Aloot_rarityvalue_is_from_lookup_tableYes
2023N/AN/Aquality_text_overridevalue_is_from_lookup_tableYes
2024N/AN/Aitem_name_text_overridevalue_is_from_lookup_tableYes
2025Killstreaks Activevalue_is_additivekillstreak_tierpositiveNo
2026N/AN/Awide_item_levelvalue_is_from_lookup_tableYes
2027N/AN/Ais_australium_itemvalue_is_from_lookup_tableYes
2028N/AN/Ais_marketablevalue_is_from_lookup_tableYes
2029N/AN/Aallowed_in_medieval_modevalue_is_from_lookup_tableYes
2030N/AN/Acrit_on_hard_hitpositiveYes
2031N/AN/Aseries_numbervalue_is_from_lookup_tableYes
2032N/AN/Arecipe_no_partial_completevalue_is_from_lookup_tableYes
2034Melee kills refill %1$s%% of your charge metervalue_is_additive_percentagekill_refills_meterpositiveNo
2035N/AN/Avalue_is_from_lookup_tableYes
2036N/AN/Avalue_is_from_lookup_tableYes
2037N/AN/Avalue_is_from_lookup_tableYes
2038N/AN/Avalue_is_from_lookup_tableYes
2039N/AN/Avalue_is_from_lookup_tableYes
2040N/AN/Avalue_is_from_lookup_tableYes
2041★ Unusual Effect: %1$svalue_is_particle_indexunusualNo
2042N/AN/Avalue_is_from_lookup_tableYes
2043%1$s%% slower upgrade ratevalue_is_inverted_percentageupgrade_rate_modnegativeNo
2044N/AN/Avalue_is_from_lookup_tableYes
2045N/AN/Avalue_is_from_lookup_tableYes
2046N/AN/Avalue_is_from_lookup_tableYes
2048N/AN/Avoice_pitch_scalenegativeYes
2049Third successful punch in a row always critsvalue_is_additivegunslinger_punch_combopositiveNo
2050N/AN/Avalue_is_from_lookup_tableYes
2051N/AN/Avalue_is_from_lookup_tableYes
2052N/AN/Avalue_is_from_lookup_tableYes
2053Festivizedvalue_is_additiveis_festivizedunusualNo
2054N/AN/Avalue_is_from_lookup_tableYes
2055N/AN/Avalue_is_from_lookup_tableYes
2056N/AN/Avalue_is_from_lookup_tableYes
2057N/AN/Avalue_is_from_lookup_tableYes
2058N/AN/Avalue_is_from_lookup_tableYes
2059N/AN/Aitem_meter_damage_for_full_chargevalue_is_from_lookup_tableYes
2062N/AN/Amult_airblast_costvalue_is_from_lookup_tableYes
2063Deals 300% damage to burning players +50% re-pressurization rate on hitvalue_is_additivedragons_fury_positive_propertiespositiveNo
2064-50% repressurization rate on Alt-Firevalue_is_additivedragons_fury_negative_propertiesnegativeNo
2065Uses a shared pressure tank for Primary Fire and Alt-Fire. Primary Fire: Launches a fast-moving projectile that briefly ignites enemies Alt-Fire: Release a blast of air that pushes enemies and projectiles, and extinguishes teammates that are on fire.value_is_additivedragons_fury_neutral_propertiesneutralNo
2066N/AN/Avalue_is_from_lookup_tableYes
2067Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn Killing blows on burning players grant a speed boost.value_is_additiveattack_minicrits_and_consumes_burningpositiveNo
2068N/AN/Avalue_is_from_lookup_tableYes
3000N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3001N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3002N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3003N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3004N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3005N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3006N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3007N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3008N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3009N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3010N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3011N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3012N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3013N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3014N/Avisuals_mvm_bossitem_slot_criteriavalue_is_from_lookup_tableNo
3015N/Avisuals_mvm_bossitem_in_slotvalue_is_from_lookup_tableNo
3016N/AN/Aquest_earned_standard_pointsvalue_is_from_lookup_tableYes
3017N/AN/Aquest_earned_bonus_pointsvalue_is_from_lookup_tableYes
3018N/AN/Aitem_drop_wavevalue_is_from_lookup_tableYes