1 | %s%% damage penalty | value_is_percentage | mult_dmg | negative | float | No |
2 | +%s%% damage bonus | value_is_percentage | mult_dmg | positive | float | No |
3 | %s%% clip size | value_is_percentage | mult_clipsize | negative | float | No |
4 | +%s%% clip size | value_is_percentage | mult_clipsize | positive | float | No |
5 | %s%% slower firing speed | value_is_inverted_percentage | mult_postfiredelay | negative | float | No |
6 | +%s%% faster firing speed | value_is_inverted_percentage | mult_postfiredelay | positive | float | No |
7 | %s%% heal rate | value_is_percentage | mult_medigun_healrate | negative | float | No |
8 | +%s%% heal rate | value_is_percentage | mult_medigun_healrate | positive | float | No |
9 | %s%% ÜberCharge rate | value_is_percentage | mult_medigun_uberchargerate | negative | float | No |
10 | +%s%% ÜberCharge rate | value_is_percentage | mult_medigun_uberchargerate | positive | float | No |
11 | +%s%% max overheal | value_is_percentage | mult_medigun_overheal_amount | positive | float | No |
12 | %s%% shorter overheal time | value_is_inverted_percentage | mult_medigun_overheal_decay | negative | float | No |
13 | +%s%% longer overheal time | value_is_inverted_percentage | mult_medigun_overheal_decay | positive | float | No |
14 | Overheal bonus doesn't decay | value_is_percentage | mult_medigun_overheal_decay | positive | float | No |
15 | No random critical hits | value_is_percentage | mult_crit_chance | negative | float | No |
16 | On Hit: Gain up to +%s health | value_is_additive | add_onhit_addhealth | positive | float | No |
17 | On Hit: %s%% ÜberCharge added | value_is_additive_percentage | add_onhit_ubercharge | positive | float | No |
18 | ÜberCharge grants 100%% critical chance | value_is_additive | set_charge_type | neutral | float | No |
19 | On Hit: +%s%% damage bonus | value_is_additive_percentage | addperc_ondmgdone_tmpbuff | positive | float | No |
20 | 100%% critical hit vs burning players | value_is_or | or_crit_vs_playercond | positive | float | No |
21 | %s%% damage vs non-burning players | value_is_percentage | mult_dmg_vs_nonburning | negative | float | No |
22 | No critical hits vs non-burning players | value_is_additive | set_nocrit_vs_nonburning | negative | float | No |
23 | No compression blast | value_is_additive | set_flamethrower_push_disabled | negative | float | No |
24 | 100%% critical hits from behind | value_is_additive | set_flamethrower_back_crit | positive | float | No |
25 | None | None | mult_maxammo_secondary | neutral | float | Yes |
26 | +%s max health on wearer | value_is_additive | add_maxhealth | positive | float | No |
27 | Attrib_AltFire_Disabled | value_is_additive | unimplemented_altfire_disabled | neutral | float | No |
28 | No random critical hits | value_is_percentage | mult_crit_chance | negative | float | Yes |
30 | On Kill: +50 health on nearby teammates
On Kill: +10%% Crit Chance on nearby teammates | value_is_additive | set_weapon_mode | neutral | float | No |
31 | On Kill: %s seconds of 100%% critical chance | value_is_additive | add_onkill_critboost_time | positive | float | No |
32 | On Hit: %s%% chance to slow target | value_is_additive_percentage | mult_onhit_enemyspeed | positive | float | No |
33 | Cloak Type: Feign Death.
Leave a fake corpse on taking damage
and temporarily gain invisibility, speed and damage resistance. | value_is_additive | set_weapon_mode | neutral | float | No |
34 | +%s%% cloak drain rate | value_is_percentage | mult_cloak_meter_consume_rate | negative | float | No |
35 | +%s%% cloak regen rate | value_is_percentage | mult_cloak_meter_regen_rate | positive | float | No |
36 | %s%% less accurate | value_is_percentage | mult_spread_scale | negative | float | No |
37 | None | None | mult_maxammo_primary | positive | float | Yes |
38 | Alt-Fire: Launches a ball that slows opponents | value_is_additive | set_weapon_mode | positive | float | No |
39 | %s%% damage vs non-stunned players | value_is_percentage | unimplemented_mod_dmg_vs_nonstunned | negative | float | No |
40 | No move speed penalty from zoom | value_is_additive | unimplemented_mod_zoom_speed_disabled | positive | float | No |
41 | +%s%% charge rate | value_is_percentage | mult_sniper_charge_per_sec | positive | float | No |
42 | No headshots | value_is_additive | set_weapon_mode | negative | float | No |
43 | None | None | set_scattergun_no_reload_single | neutral | float | Yes |
44 | Knockback on the target and shooter | value_is_additive | set_scattergun_has_knockback | positive | float | No |
45 | +%s%% bullets per shot | value_is_percentage | mult_bullets_per_shot | positive | float | No |
46 | %s%% zoom reduction | value_is_percentage | mult_zoom_fov | negative | float | No |
47 | No zoom or damage charge | value_is_additive | unimplemented_mod_sniper_no_charge | negative | float | No |
48 | Cloak Type: Motion Sensitive.
Alt-Fire: Turn invisible. Cannot attack while invisible. Bumping in to enemies will make you slightly visible to enemies.
Cloak drain rate based on movement speed. | value_is_additive | set_weapon_mode | neutral | float | No |
49 | Disables double jump | value_is_additive | set_scout_doublejump_disabled | negative | float | No |
50 | Absorbs %s%% damage while cloaked | value_is_percentage | unimplemented_absorb_dmg_while_cloaked | positive | float | No |
51 | Crits on headshot | value_is_additive | set_weapon_mode | positive | float | No |
52 | Blocks a single backstab attempt | value_is_additive | set_blockbackstab_once | positive | float | No |
53 | Wearer cannot ignite | value_is_additive | set_fire_retardant | positive | float | No |
54 | %s%% slower move speed on wearer | value_is_inverted_percentage | mult_player_movespeed | negative | float | No |
55 | None | None | obsolete | neutral | float | Yes |
56 | Coated enemies take mini-crits
Can be used to extinguish fires | value_is_percentage | desc_jarate_description | neutral | float | No |
57 | +%s health regenerated per second on wearer | value_is_additive | add_health_regen | positive | float | No |
58 | +%s%% self damage force | value_is_percentage | mult_dmgself_push_force | positive | float | No |
59 | %s%% self damage force | value_is_percentage | mult_dmgself_push_force | negative | float | No |
60 | +%s%% fire damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_fire | positive | float | No |
61 | %s%% fire damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_from_fire | negative | float | No |
62 | +%s%% critical hit damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_crit | positive | float | No |
63 | %s%% critical hit damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_from_crit | negative | float | No |
64 | +%s%% explosive damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_explosions | positive | float | No |
65 | %s%% explosive damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_from_explosions | negative | float | No |
66 | +%s%% bullet damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_bullets | positive | float | No |
67 | %s%% bullet damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_from_bullets | negative | float | No |
68 | +%s capture rate on wearer | value_is_additive | add_player_capturevalue | positive | float | No |
69 | %s%% health from healers on wearer | value_is_percentage | mult_health_fromhealers | negative | float | No |
70 | +%s%% health from healers on wearer | value_is_percentage | mult_health_fromhealers | positive | float | No |
71 | +%s%% afterburn damage bonus | value_is_percentage | mult_wpn_burndmg | positive | float | No |
72 | %s%% afterburn damage penalty | value_is_percentage | mult_wpn_burndmg | negative | float | No |
73 | +%s%% afterburn duration | value_is_percentage | mult_wpn_burntime | positive | float | No |
74 | %s%% afterburn duration | value_is_percentage | mult_wpn_burntime | negative | float | No |
75 | +%s%% faster move speed while deployed | value_is_percentage | mult_player_aiming_movespeed | positive | float | No |
76 | +%s%% max primary ammo on wearer | value_is_percentage | mult_maxammo_primary | positive | float | No |
77 | %s%% max primary ammo on wearer | value_is_percentage | mult_maxammo_primary | negative | float | No |
78 | +%s%% max secondary ammo on wearer | value_is_percentage | mult_maxammo_secondary | positive | float | No |
79 | %s%% max secondary ammo on wearer | value_is_percentage | mult_maxammo_secondary | negative | float | No |
80 | +%s%% max metal on wearer | value_is_percentage | mult_maxammo_metal | positive | float | No |
81 | %s%% max metal on wearer | value_is_percentage | mult_maxammo_metal | negative | float | No |
82 | -%s%% cloak duration | value_is_percentage | mult_cloak_meter_consume_rate | negative | float | No |
83 | +%s%% cloak duration | value_is_inverted_percentage | mult_cloak_meter_consume_rate | positive | float | No |
84 | +%s%% cloak regeneration rate | value_is_percentage | mult_cloak_meter_regen_rate | positive | float | No |
85 | %s%% cloak regeneration rate | value_is_percentage | mult_cloak_meter_regen_rate | negative | float | No |
86 | %s%% slower spin up time | value_is_percentage | mult_minigun_spinup_time | negative | float | No |
87 | %s%% faster spin up time | value_is_inverted_percentage | mult_minigun_spinup_time | positive | float | No |
88 | +%s max pipebombs out | value_is_additive | add_max_pipebombs | positive | float | No |
89 | %s max pipebombs out | value_is_additive | add_max_pipebombs | negative | float | No |
90 | %s%% faster power charge | value_is_percentage | mult_sniper_charge_per_sec | positive | float | No |
91 | %s%% slower power charge | value_is_inverted_percentage | mult_sniper_charge_per_sec | negative | float | No |
92 | Construction hit speed boost increased by %s%% | value_is_percentage | mult_construction_value | positive | float | No |
93 | Construction hit speed boost decreased by %s%% | value_is_inverted_percentage | mult_construction_value | negative | float | No |
94 | %s%% faster repair rate | value_is_percentage | mult_repair_value | positive | float | No |
95 | %s%% slower repair rate | value_is_inverted_percentage | mult_repair_value | negative | float | No |
96 | %s%% slower reload time | value_is_percentage | mult_reload_time | negative | float | No |
97 | %s%% faster reload time | value_is_inverted_percentage | mult_reload_time | positive | float | No |
98 | On Hit: %s health | value_is_additive | add_onhit_addhealth | negative | float | No |
99 | +%s%% explosion radius | value_is_percentage | mult_explosion_radius | positive | float | No |
100 | %s%% explosion radius | value_is_percentage | mult_explosion_radius | negative | float | No |
101 | +%s%% projectile range | value_is_percentage | mult_projectile_range | positive | float | No |
102 | %s%% projectile range | value_is_percentage | mult_projectile_range | negative | float | No |
103 | +%s%% projectile speed | value_is_percentage | mult_projectile_speed | positive | float | No |
104 | %s%% projectile speed | value_is_percentage | mult_projectile_speed | negative | float | No |
105 | %s%% max overheal | value_is_inverted_percentage | mult_medigun_overheal_amount | negative | float | No |
106 | %s%% more accurate | value_is_inverted_percentage | mult_spread_scale | positive | float | No |
107 | +%s%% faster move speed on wearer | value_is_percentage | mult_player_movespeed | positive | float | No |
108 | +%s%% health from packs on wearer | value_is_percentage | mult_health_frompacks | positive | float | No |
109 | %s%% health from packs on wearer | value_is_percentage | mult_health_frompacks | negative | float | No |
110 | On Hit: Gain up to +%s health | value_is_additive | add_onhit_addhealth | positive | float | No |
111 | On Hit: %s health | value_is_additive | add_onhit_addhealth | negative | float | No |
112 | +%s%% ammo regenerated every 5 seconds on wearer | value_is_additive_percentage | addperc_ammo_regen | positive | float | No |
113 | +%s metal regenerated every 5 seconds on wearer | value_is_additive | add_metal_regen | positive | float | No |
114 | Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs | value_is_additive | mini_crit_airborne | positive | float | No |
115 | Damage increases as the user becomes injured | value_is_additive | set_weapon_mode | positive | float | No |
116 | None | None | set_buff_type | positive | float | Yes |
117 | Attrib_Dmg_Falloff_Increased | value_is_inverted_percentage | mult_dmg_falloff | negative | float | No |
118 | %s%% splash damage fall off | value_is_percentage | mult_dmg_falloff | positive | float | No |
119 | Detonates stickybombs near the crosshair and directly under your feet | value_is_additive | set_detonate_mode | positive | float | No |
120 | %s sec slower bomb arm time | value_is_additive | sticky_arm_time | negative | float | No |
121 | Able to destroy enemy stickybombs | value_is_additive | stickies_detonate_stickies | positive | float | No |
122 | None | None | set_buff_type | positive | float | Yes |
123 | %s%% speed boost while active weapon | value_is_percentage | mult_move_speed_when_active | positive | float | No |
124 | Replaces the Sentry with a Mini-Sentry | value_is_additive | wrench_builds_minisentry | negative | float | No |
125 | %s max health on wearer | value_is_additive | add_maxhealth | negative | float | No |
126 | %s sec faster bomb arm time | value_is_additive | sticky_arm_time | positive | float | No |
127 | Launched bombs shatter on surfaces | value_is_additive | set_detonate_mode | negative | float | No |
128 | When weapon is active: | value_is_additive | provide_on_active | neutral | float | No |
129 | %s health drained per second on wearer | value_is_additive | add_health_regen | negative | float | No |
130 | +%s%% natural regen rate | value_is_percentage | medic_regen | positive | float | No |
131 | -%s%% natural regen rate | value_is_percentage | medic_regen | negative | float | No |
132 | Given to valuable Community Contributors | value_is_percentage | desc_community_description | neutral | float | Yes |
133 | Medal no. %s | value_is_additive | desc_soldiermedal_index | neutral | int | No |
134 | ★ Unusual Effect: %s | value_is_particle_index | set_attached_particle | unusual | float | No |
135 | %s%% blast damage from rocket jumps | value_is_percentage | rocket_jump_dmg_reduction | positive | float | No |
136 | Gain 2 revenge crits for each sentry kill and
1 for each sentry assist when your sentry is destroyed | value_is_additive | sentry_killed_revenge | positive | float | No |
137 | +%s%% damage vs buildings | value_is_percentage | mult_dmg_vs_buildings | positive | float | No |
138 | %s%% damage vs players | value_is_percentage | mult_dmg_vs_players | negative | float | No |
139 | Adds +50 max health for 30 seconds | value_is_additive | set_weapon_mode | positive | float | No |
140 | +%s max health on wearer | value_is_additive | add_maxhealth_nonbuffed | positive | float | Yes |
141 | I made this! | value_is_percentage | desc_selfmade_description | neutral | float | Yes |
142 | Item tint color code: %s | value_is_additive | set_item_tint_rgb | neutral | float | Yes |
143 | Hire Date: %s | value_is_date | set_employee_number | neutral | int | No |
144 | Sets weapon mode #%s | value_is_additive | set_weapon_mode | neutral | float | Yes |
145 | None | None | enable_misc2_highfive | neutral | float | Yes |
146 | Damage removes Sappers | value_is_additive | set_dmg_apply_to_sapper | positive | float | No |
147 | Wrench no. %s | value_is_additive | desc_wrench_index | neutral | int | No |
148 | %s metal reduction in building cost | value_is_percentage | building_cost_reduction | positive | float | No |
149 | On Hit: Bleed for %s seconds | value_is_additive | bleeding_duration | positive | float | No |
150 | Imbued with an ancient power | value_is_additive | set_turn_to_gold | positive | float | No |
151 | Attrib_Socket | value_is_additive | socketed_item_definition_id | positive | float | No |
152 | None | None | custom_texture_lo | positive | int | Yes |
153 | Not Tradable or Marketable | value_is_additive | cannot_trade | neutral | float | Yes |
154 | Upon a successful backstab against a human target, you rapidly disguise as your victim | value_is_additive | set_disguise_on_backstab | positive | float | No |
155 | Wearer cannot disguise | value_is_additive | set_cannot_disguise | negative | float | No |
156 | Silent Killer: No attack noise from backstabs | value_is_additive | set_silent_killer | positive | float | No |
157 | %s sec slower disguise speed | value_is_additive | disguise_speed_penalty | negative | float | No |
158 | +%s%% cloak on kill | value_is_additive | add_cloak_on_kill | positive | float | No |
159 | %s sec longer cloak blink time | value_is_additive | cloak_blink_time_penalty | negative | float | No |
160 | Reduced decloak sound volume | value_is_additive | set_quiet_unstealth | positive | float | No |
161 | %s%% less flame spread area | value_is_percentage | mult_flame_size | negative | float | No |
162 | +%s%% more flame spread area | value_is_percentage | mult_flame_size | positive | float | No |
163 | %s%% less flame distance | value_is_percentage | mult_flame_life | negative | float | No |
164 | +%s%% more flame distance | value_is_percentage | mult_flame_life | positive | float | No |
165 | Airblast can now be charged, which will push enemies further | value_is_additive | set_charged_airblast | neutral | float | No |
166 | +%s%% cloak on hit | value_is_additive | add_cloak_on_hit | positive | float | No |
167 | Attrib_DisguiseDamageReduction | value_is_percentage | disguise_damage_reduction | positive | float | No |
168 | Immune to fire damage while disguised | value_is_additive | disguise_no_burn | positive | float | No |
169 | +%s%% sentry damage resistance on wearer | value_is_inverted_percentage | dmg_from_sentry_reduced | positive | float | No |
170 | +%s%% airblast cost | value_is_percentage | mult_airblast_cost | negative | float | No |
171 | %s%% airblast cost | value_is_percentage | mult_airblast_cost | positive | float | No |
172 | Purchased: Not Tradable, Marketable, or Usable in Crafting | value_is_additive | purchased | neutral | float | Yes |
173 | +%s%% flamethrower ammo consumed per second | value_is_percentage | mult_flame_ammopersec | negative | float | No |
174 | %s%% flamethrower ammo consumed per second | value_is_percentage | mult_flame_ammopersec | positive | float | No |
175 | On Scoped Hit: Apply Jarate for 2 to %s seconds based on charge level.
Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second. | value_is_additive | jarate_duration | positive | float | No |
176 | The wearer cannot be killed by headshots | value_is_additive | no_death_from_headshots | positive | float | No |
177 | %s%% longer weapon switch | value_is_percentage | mult_deploy_time | negative | float | No |
178 | %s%% faster weapon switch | value_is_inverted_percentage | mult_deploy_time | positive | float | No |
179 | Crits whenever it would normally mini-crit | value_is_additive | minicrits_become_crits | positive | float | No |
180 | +%s health restored on kill | value_is_additive | heal_on_kill | positive | float | No |
181 | No self inflicted blast damage taken | value_is_additive | no_self_blast_dmg | positive | float | No |
182 | On Hit: Slow target movement by 40%% for %ss | value_is_additive | mult_onhit_enemyspeed_major | positive | float | No |
183 | %s%% slower move speed while deployed | value_is_percentage | mult_player_aiming_movespeed | negative | float | No |
184 | Attrib_DuelLoserAccountID | value_is_account_id | duel_loser_account_id | neutral | int | No |
185 | Date Received: %s | value_is_date | event_date | neutral | int | Yes |
186 |
Gift from: %s | value_is_account_id | gifter_account_id | positive | int | Yes |
187 | Crate Series #%s | value_is_additive | supply_crate_series | positive | float | No |
188 | On death up to %s%% of your stored
ÜberCharge is retained | value_is_additive | preserve_ubercharge | positive | float | No |
189 | None | None | set_elevated_quality | positive | float | Yes |
190 | +%s health regenerated per second on wearer | value_is_additive | active_item_health_regen | positive | float | No |
191 | %s health drained per second on wearer | value_is_additive | active_item_health_regen | negative | float | No |
192 | None | None | referenced_item_id_low | negative | int | Yes |
193 | None | None | referenced_item_id_high | negative | int | Yes |
194 | Contains: %s | value_is_item_def | referenced_item_def | neutral | int | Yes |
195 | Always Tradable | value_is_additive | always_tradable | negative | float | Yes |
196 | Noise Maker | value_is_additive | enable_misc2_noisemaker | neutral | float | Yes |
197 | This is a special Halloween %s item | value_is_additive | halloween_item | positive | float | No |
198 | None | None | collection_bits_DEPRECATED | positive | int | Yes |
199 | This weapon holsters %s%% faster | value_is_inverted_percentage | mult_switch_from_wep_deploy_time | positive | float | No |
200 | Alt-Fire: Applies a healing effect to all nearby teammates | value_is_additive | enables_aoe_heal | positive | float | No |
201 | +%s%% faster taunt speed on wearer | value_is_percentage | mult_gesture_time | positive | float | No |
202 | %s sec increase in charge duration | value_is_additive | mod_charge_time | positive | float | No |
203 | On Kill: A small health pack is dropped | value_is_additive | drop_health_pack_on_kill | positive | float | No |
204 | On Miss: Hit yourself. Idiot. | value_is_additive | hit_self_on_miss | negative | float | No |
205 | %s%% damage from ranged sources while active | value_is_percentage | dmg_from_ranged | positive | float | No |
206 | +%s%% damage from melee sources while active | value_is_percentage | dmg_from_melee | negative | float | No |
207 | +%s%% damage to self | value_is_percentage | blast_dmg_to_self | negative | float | No |
208 | On Hit: target is engulfed in flames | value_is_additive | set_dmgtype_ignite | positive | float | No |
209 | 100%% mini-crits vs burning players | value_is_additive | or_minicrit_vs_playercond_burning | positive | float | No |
211 |
Tradable After: %s | value_is_date | tradable_after_date | negative | int | Yes |
212 | None | None | force_level_display | positive | float | Yes |
214 | None | None | kill_eater | positive | int | Yes |
215 | None | None | apply_z_velocity_on_damage | positive | float | Yes |
216 | None | None | apply_look_velocity_on_damage | positive | float | Yes |
217 | On Backstab: Absorbs the health from your victim | value_is_additive | sanguisuge | positive | float | No |
218 | On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits | value_is_additive | mark_for_death | positive | float | No |
219 | None | None | decapitate_type | positive | float | Yes |
220 | Gain %s%% of base health on kill | value_is_additive | restore_health_on_kill | positive | float | No |
221 | Attrib_DecloakRate | value_is_additive | mult_decloak_rate | positive | float | No |
222 | On Scoped Bodyshot: Rifle charge rate increased by %s%% | value_is_percentage | mult_sniper_charge_after_bodyshot | positive | float | No |
223 | On Scoped Miss: Rifle charge rate decreased by %s%% | value_is_percentage | mult_sniper_charge_after_miss | negative | float | No |
224 | %s%% increase in damage when health <50%% of max | value_is_percentage | mult_dmg_bonus_while_half_dead | positive | float | No |
225 | %s%% decrease in damage when health >50%% of max | value_is_percentage | mult_dmg_penalty_while_half_alive | negative | float | No |
226 | Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills | value_is_additive | honorbound | negative | float | No |
227 | None | None | custom_texture_hi | positive | int | Yes |
228 | Crafted by %s | value_is_account_id | makers_mark_id | positive | int | Yes |
229 | None | None | unique_craft_index | positive | int | Yes |
230 | When the medic healing you is killed you
gain 2 revenge crits | value_is_additive | medic_killed_revenge | positive | float | No |
231 | ÜberCharge increases healing to 300%% and grants immunity to movement-impairing effects | value_is_additive | set_charge_type | neutral | float | No |
232 | When the medic healing you is killed
you gain mini-crit boost for %s seconds | value_is_additive | medic_killed_minicrit_boost | positive | float | No |
233 | While a medic is healing you,
this weapon's damage is increased by %s%% | value_is_percentage | medic_healed_damage_bonus | positive | float | No |
234 | While not being healed by a medic,
your weapon switch time is %s%% longer | value_is_percentage | mod_medic_healed_deploy_time | negative | float | No |
235 | Move speed increases as the user becomes injured | value_is_additive | set_weapon_mode | positive | float | No |
236 | Blocks healing while in use | value_is_additive | weapon_blocks_healing | negative | float | No |
237 | On Scoped Headshot: Rifle charge rate increased by %s%% | value_is_percentage | mult_sniper_charge_after_headshot | positive | float | No |
238 | Silent Killer: No barrel spin sound | value_is_additive | minigun_no_spin_sounds | positive | float | No |
239 | +%s%% ÜberCharge rate for the medic healing you
This effect does not work in the respawn room | value_is_percentage | mult_uberchargerate_for_healer | positive | float | No |
240 | %s%% faster reload time while being healed | value_is_inverted_percentage | mult_reload_time_while_healed | positive | float | No |
241 | %s%% slower reload time | value_is_percentage | mult_reload_time_hidden | negative | float | Yes |
242 | When the medic healing you is killed
the killer becomes Marked-For-Death | value_is_additive | medic_killed_marked_for_death | positive | float | No |
243 | %s%% rage lost on hit | value_is_additive | rage_on_hit | negative | float | No |
244 | %s%% rage gained on hit | value_is_additive | rage_on_hit | positive | float | No |
245 | Gains a damage bonus as rage increases, up to %s%% | value_is_percentage | rage_damage | positive | float | No |
246 | +%s%% increase in turning control while charging | value_is_percentage | charge_turn_control | positive | float | No |
247 | Can deal charge impact damage at any range | value_is_additive | no_charge_impact_range | positive | float | No |
248 | +%s%% increase in charge impact damage | value_is_percentage | charge_impact_damage | positive | float | No |
249 | +%s%% increase in charge recharge rate | value_is_percentage | charge_recharge_rate | positive | float | No |
250 | Grants Triple Jump while deployed.
Melee attacks mini-crit while airborne. | value_is_additive | air_dash_count | positive | float | No |
251 | On Hit Teammate: Boosts both players' speed for several seconds | value_is_additive | speed_buff_ally | positive | float | No |
252 | %s%% reduction in push force taken from damage | value_is_percentage | damage_force_reduction | positive | float | No |
253 | %s sec increase in time to cloak | value_is_additive | mult_cloak_rate | negative | float | No |
255 | +%s%% airblast push force | value_is_percentage | airblast_pushback_scale | positive | float | No |
256 | None | None | mult_airblast_refire_time | positive | float | Yes |
257 | None | None | airblast_vertical_pushback_scale | positive | float | Yes |
258 | Ammo collected from ammo boxes becomes health | value_is_additive | ammo_becomes_health | positive | int | No |
259 | Deals 3x falling damage to the player you land on | value_is_additive | boots_falling_stomp | positive | int | No |
260 | Attrib_DeflectionSizeMultiplier | value_is_additive | deflection_size_multiplier | positive | float | No |
261 | Item tint color code: %s | value_is_additive | set_item_tint_rgb_2 | neutral | float | Yes |
262 | Winner: %1$s %2$s
| value_is_additive | saxxy_award_category | positive | int | Yes |
263 | None | None | melee_bounds_multiplier | positive | float | Yes |
264 | None | None | melee_range_multiplier | positive | float | Yes |
265 | | value_is_additive | mini_crit_airborne_deploy | positive | float | No |
266 | Projectiles penetrate enemy players | value_is_additive | projectile_penetration | positive | float | No |
267 | Deals crits while the wielder is rocket jumping | value_is_additive | crit_while_airborne | positive | float | No |
268 | Base charge rate decreased by %s%% | value_is_percentage | mult_sniper_charge_base_dummy | negative | float | No |
269 | Allows you to see enemy health | value_is_additive | see_enemy_health | positive | float | No |
270 | Holds a maximum of %s charges | value_is_additive | powerup_max_charges | positive | float | No |
271 | Currently holds %s charges | value_is_additive | powerup_charges | positive | float | No |
272 | Each charge lasts %s seconds | value_is_additive | powerup_duration | positive | float | No |
273 | Consumable: Become Crit Boosted for 5 seconds
(and double your sentry's firing speed) | value_is_additive | critboost | positive | float | No |
274 | Consumable: Become Übercharged for 5 seconds
(and shield your sentry from damage) | value_is_additive | ubercharge | positive | float | No |
275 | Wearer never takes falling damage | value_is_additive | cancel_falling_damage | positive | int | No |
276 | Teleporters can be used in both directions | value_is_additive | bidirectional_teleport | positive | float | No |
277 | Attrib_MultipleSentries | value_is_additive | multiple_sentries | positive | int | No |
278 | +%s%% increase in recharge rate | value_is_inverted_percentage | effectbar_recharge_rate | positive | float | No |
279 | +%s%% max misc ammo on wearer | value_is_percentage | mult_maxammo_grenades1 | positive | float | No |
280 | None | value_is_additive | override_projectile_type | positive | int | No |
281 | Does not require ammo | value_is_additive | energy_weapon_no_ammo | positive | int | No |
282 | Alt-Fire: A charged shot that
mini-crits players, sets them on fire
and disables buildings for 4 sec | value_is_additive | energy_weapon_charged_shot | positive | int | No |
283 | Projectile penetrates enemy targets | value_is_additive | energy_weapon_penetration | positive | int | No |
284 | Deals only 20%% damage to buildings | value_is_additive | energy_weapon_no_hurt_building | negative | int | No |
285 | Projectile cannot be deflected | value_is_additive | energy_weapon_no_deflect | positive | int | No |
286 | +%s%% max building health | value_is_percentage | mult_engy_building_health | positive | float | No |
287 | +%s%% Sentry Gun damage bonus | value_is_percentage | mult_engy_sentry_damage | positive | float | No |
288 | Cannot be crit boosted | value_is_additive | no_crit_boost | negative | int | No |
289 | None | None | centerfire_projectile | positive | int | Yes |
292 | None | None | kill_eater_score_type | positive | float | Yes |
293 | None | None | kill_eater_score_type_2 | positive | float | Yes |
294 | None | None | kill_eater_2 | positive | int | Yes |
295 | None | None | set_custom_buildmenu | positive | int | Yes |
296 | Gives one guaranteed critical hit for each
building destroyed with your sapper attached
or backstab kill | value_is_additive | sapper_kills_collect_crits | positive | int | No |
297 | Cannot fire unless zoomed | value_is_additive | sniper_only_fire_zoomed | negative | float | No |
298 | Per Shot: -%s ammo | value_is_additive | mod_ammo_per_shot | negative | float | No |
299 | On Hit: damage dealt is returned as ammo | value_is_additive | add_onhit_addammo | positive | float | No |
300 | Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. | value_is_additive_percentage | electrical_airblast_DISPLAY_ONLY | positive | float | No |
301 | Uses metal for ammo | value_is_additive | mod_use_metal_ammo_type | negative | int | No |
302 | This item will expire on %s. | value_is_date | expiration_date | neutral | int | Yes |
303 | None | None | mod_max_primary_clip_override | positive | int | Yes |
304 | On Full Charge: +%s%% damage per shot | value_is_percentage | sniper_full_charge_damage_bonus | positive | float | No |
305 | Fires tracer rounds | value_is_additive | sniper_fires_tracer | negative | float | No |
306 | No headshots when not fully charged | value_is_additive | sniper_no_headshot_without_full_charge | negative | int | No |
307 | No reload necessary | value_is_additive | mod_no_reload_display_only | positive | int | No |
308 | On Full Charge: Projectiles penetrate players | value_is_additive | sniper_penetrate_players_when_charged | positive | float | No |
309 | Killing an enemy with a critical hit will dismember your victim. Painfully. | value_is_additive | crit_kill_will_gib | positive | float | No |
310 | Consumable: Instantly teleport to spawn | value_is_additive | recall | positive | float | No |
311 | Unlimited use | value_is_additive | unlimited_quantity | positive | float | No |
312 | None | None | disable_weapon_hiding_for_animations | positive | int | Yes |
313 | %s%% movement speed on targets | value_is_percentage | applies_snare_effect | positive | float | Yes |
314 | Über duration increased %s seconds | value_is_additive | add_uber_time | positive | float | No |
315 | Consumable: Instantly refill all weapon clips and ammo | value_is_additive | refill_ammo | positive | float | No |
317 | None | None | store_sort_override_DEPRECATED | neutral | int | Yes |
318 | +%s%% faster reload time | value_is_inverted_percentage | fast_reload | positive | float | No |
319 | +%s%% buff duration | value_is_percentage | mod_buff_duration | positive | float | No |
320 | Increased robot Sapper radius and duration | value_is_additive | robo_sapper | positive | float | No |
321 | +%s%% faster build speed | value_is_inverted_percentage | mod_build_rate | positive | float | No |
322 | None | None | enable_misc2_holdtaunt | neutral | int | Yes |
323 | Bullets destroy rockets and grenades in-flight. Increased accuracy and frequency per-level. | value_is_additive | attack_projectiles | positive | float | No |
324 | Accuracy scales damage | value_is_percentage | accuracy_scales_damage | positive | float | No |
325 | +%s%% bonus currency from packs | value_is_percentage | currency_bonus | positive | float | No |
326 | +%s%% greater jump height when active | value_is_percentage | mod_jump_height | positive | float | No |
327 | Consumable: Instantly upgrade all buildings to max level | value_is_additive | building_instant_upgrade | positive | float | No |
328 | None | None | disable_fancy_class_select_anim | neutral | float | Yes |
329 | %s%% reduction in airblast vulnerability | value_is_percentage | airblast_vulnerability_multiplier | positive | float | No |
330 | None | None | override_footstep_sound_set | positive | float | Yes |
331 | None | None | spawn_with_physics_toy | positive | float | Yes |
332 | None | None | fish_damage_override | positive | float | Yes |
333 | None | None | special_dsp | positive | float | Yes |
334 | Explode spectacularly on death | value_is_additive | bombinomicon_effect_on_death | positive | float | No |
335 | +%s%% clip size | value_is_percentage | mult_clipsize_upgrade | positive | float | No |
336 | Unable to see enemy health | value_is_additive | hide_enemy_health | negative | float | No |
337 | On Hit: Victim loses up to %s%% Medigun charge | value_is_additive | subtract_victim_medigun_charge_onhit | positive | float | No |
338 | On Hit: Victim loses up to %s%% cloak | value_is_additive | subtract_victim_cloak_on_hit | positive | float | No |
339 | On Hit Spy: Reveal cloaked Spy | value_is_additive | reveal_cloaked_victim_on_hit | positive | float | No |
340 | On Hit Spy: Reveal disguised Spy | value_is_additive | reveal_disguised_victim_on_hit | positive | float | No |
341 | When backstabbed: Jarate attacker | value_is_additive | jarate_backstabber | positive | float | No |
343 | +%s%% sentry firing speed | value_is_inverted_percentage | mult_sentry_firerate | positive | float | No |
344 | +%s%% sentry range | value_is_percentage | mult_sentry_range | positive | float | No |
345 | +%s%% dispenser range | value_is_percentage | mult_dispenser_radius | positive | float | No |
346 | Alt-Fire: Launches a festive ornament that shatters causing bleed | value_is_additive | set_weapon_mode | positive | float | No |
347 | Backstab turns victim to ice | value_is_additive | freeze_backstab_victim | negative | float | No |
348 | None | None | mult_postfiredelay | negative | float | Yes |
349 | None | None | energy_weapon_no_drain | positive | float | Yes |
350 | None | None | ragdolls_become_ash | positive | float | Yes |
351 | Build +%s additional disposable-sentry | value_is_additive | engy_disposable_sentries | positive | float | No |
352 | Press your reload key to choose to teleport to spawn or your exit teleporter | value_is_additive | alt_fire_teleport_to_spawn | positive | float | No |
353 | Cannot carry buildings | value_is_additive | cannot_pick_up_buildings | negative | float | No |
354 | Stuns enemies who are also wielding this weapon | value_is_additive | stun_enemies_wielding_same_weapon | positive | float | No |
355 | Per Shot Missed: -%s ammo | value_is_additive | mod_ammo_per_shot_missed_DISPLAY_ONLY | negative | float | No |
356 | No airblast | value_is_additive | airblast_disabled | negative | float | No |
357 | None | None | mod_buff_duration | positive | float | Yes |
358 | Critical hit forces victim to laugh | value_is_additive | crit_forces_victim_to_laugh | positive | float | No |
359 | Melts in fire, regenerates in %s seconds and by picking up ammo | value_is_additive | melts_in_fire | negative | float | No |
360 | All players connected via Medigun beams are hit | value_is_additive | damage_all_connected | positive | float | No |
361 | On Hit by Fire: Fireproof for 1 second and Afterburn immunity for %s seconds | value_is_additive | become_fireproof_on_hit_by_fire | positive | float | No |
362 | Always critical hit from behind | value_is_additive | crit_from_behind | positive | float | No |
363 | Critical hits do no damage | value_is_additive | crit_does_no_damage | negative | float | No |
364 | Jingle all the way | value_is_additive | add_jingle_to_footsteps | negative | float | No |
365 | None | None | set_weapon_mode | negative | float | Yes |
366 | On Hit: If enemy's belt is at or above eye level,
stun them for %s seconds | value_is_additive | stun_waist_high_airborne | positive | float | No |
367 | Alt-Fire: Extinguish teammates to gain guaranteed critical hits | value_is_additive | extinguish_revenge | positive | float | No |
368 | Build 'Mmmph' by dealing damage.
Alt-Fire on full 'Mmmph': Taunt to gain crit for several seconds.
Invulnerable while 'Mmmph' taunting. | value_is_additive | burn_damage_earns_rage | positive | float | No |
369 | On Hit: Force enemies to laugh who are also wearing this item | value_is_additive | tickle_enemies_wielding_same_weapon | positive | float | No |
370 | None | value_is_particle_index | set_attached_particle_static | neutral | float | No |
371 | Attrib_TauntSoundSuccess | value_is_additive | cosmetic_taunt_sound | positive | float | No |
372 | A perpetual bond of commitment between %s | value_is_account_id | accepted_wedding_ring_account_id_1 | positive | int | No |
373 | and %s, forever and ever and ever. XoXoX | value_is_account_id | accepted_wedding_ring_account_id_2 | positive | int | No |
374 | Usable After: %s | value_is_date | tool_escrow_until_date | negative | int | Yes |
375 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. | value_is_additive | generate_rage_on_dmg | positive | float | No |
376 | No flinching when aiming and fully charged | value_is_additive | aiming_no_flinch | positive | float | No |
377 | Knockback reduced by %s%% when aiming | value_is_inverted_percentage | mult_aiming_knockback_resistance | positive | float | No |
378 | %s%% slower move speed when aiming | value_is_percentage | mult_player_aiming_movespeed | negative | float | No |
379 | None | None | kill_eater_user_1 | positive | int | Yes |
380 | None | None | kill_eater_user_score_type_1 | positive | float | Yes |
381 | None | None | kill_eater_user_2 | positive | int | Yes |
382 | None | None | kill_eater_user_score_type_2 | positive | float | Yes |
383 | None | None | kill_eater_user_3 | positive | int | Yes |
384 | None | None | kill_eater_user_score_type_3 | positive | float | Yes |
385 | None | None | strange_part_new_counter_id | positive | float | Yes |
386 | None | None | mvm_completed_challenges_bitmask | positive | int | Yes |
387 | Gain Focus on kills and assists | value_is_additive | rage_on_kill | positive | float | No |
388 | None | None | kill_eater_kill_type | positive | float | Yes |
389 | Shots go through multiple enemies | value_is_additive | shot_penetrate_all_players | positive | float | No |
390 | Headshots deal an extra +%s%% damage | value_is_percentage | headshot_damage_modify | positive | float | No |
391 | Reduces mystery solving time by up to %s%% | value_is_percentage | mystery_solving_time_decrease | positive | float | No |
392 | %s%% damage on body shot | value_is_percentage | bodyshot_damage_modify | negative | float | No |
393 | Press 'Reload' to activate focus
In Focus: +25%% faster charge and no unscoping | value_is_additive | sniper_rage_DISPLAY_ONLY | positive | float | No |
394 | None | None | mult_postfiredelay | positive | float | Yes |
395 | Increased headshot explosion radius and damage to nearby enemies | value_is_additive | explosive_sniper_shot | positive | float | No |
396 | +%s%% faster melee attack speed | value_is_inverted_percentage | mult_postfiredelay | positive | float | No |
397 | Bullets penetrate +%s enemies | value_is_additive | projectile_penetration | positive | float | No |
398 | Attrib_RageGainOnAssists | value_is_additive | rage_on_assists | positive | float | No |
399 | Increase backstab damage against Giant Robots by %s%% | value_is_additive | armor_piercing | positive | float | No |
400 | Wearer cannot carry the intelligence briefcase or PASS Time JACK | value_is_additive | cannot_pick_up_intelligence | negative | float | No |
401 | Reduces chance of hunger by up to %s%% | value_is_percentage | chance_of_hunger_decrease | positive | float | No |
402 | Cannot be backstabbed | value_is_additive | cannot_be_backstabbed | positive | float | No |
403 | Squad surplus claimed by: %s | value_is_account_id | squad_surplus_claimer_account_id_DEPRECATED | positive | int | Yes |
404 | Using your Power Up Canteen will apply the same bonus effect to your heal target | value_is_additive | share_consumable_with_patient | positive | float | No |
405 | Attrib_AirBlastVerticalVulnerabilityMultipier | value_is_percentage | airblast_vertical_vulnerability_multiplier | positive | float | No |
406 | None | value_is_or | vision_opt_in_flags | positive | float | No |
407 | 100%% critical hit vs disguised players | value_is_or | or_crit_vs_playercond | positive | float | No |
408 | 100%% critical hit vs non-burning players | value_is_or | or_crit_vs_not_playercond | positive | float | No |
409 | On Kill: Burst into joyous laughter | value_is_additive | kill_forces_attacker_to_laugh | positive | float | No |
410 | +%s%% damage bonus while disguised | value_is_percentage | mult_dmg_disguised | positive | float | No |
411 | +%s degrees random projectile deviation | value_is_additive | projectile_spread_angle | negative | float | No |
412 | %s%% damage vulnerability on wearer | value_is_percentage | mult_dmgtaken | negative | float | No |
413 | Hold Fire to load up to three rockets
Release Fire to unleash the barrage | value_is_additive | auto_fires_full_clip | positive | float | No |
414 | You are Marked-For-Death while active, and for short period after switching weapons | value_is_additive | self_mark_for_death | negative | float | No |
415 | None | None | counts_as_assister | positive | int | Yes |
416 | Flare knocks back target on hit
and explodes when it hits the ground.
Increased knock back on burning players | value_is_additive | set_weapon_mode | positive | float | No |
417 | Overloading the chamber will cause a misfire | value_is_additive | can_overload | negative | float | No |
418 | On Hit: Builds Boost
Run speed increased with Boost | value_is_additive | boost_on_damage | positive | float | No |
419 | Boost reduced on air jumps | value_is_additive | hype_resets_on_jump | negative | float | No |
420 | Witnessed the %s inferno | value_is_additive | pyro_year_number | positive | int | No |
421 | No ammo from dispensers when active | value_is_additive | no_primary_ammo_from_dispensers | negative | int | No |
422 | Only visible in Pyroland | value_is_additive | pyrovision_only_display | negative | int | No |
424 | None | None | mult_clipsize | negative | float | Yes |
425 | +%s%% sapper damage bonus | value_is_percentage | mult_sapper_damage | positive | float | No |
426 | %s%% sapper damage penalty | value_is_percentage | mult_sapper_damage | negative | float | No |
427 | +%s health regenerated per second for each active sapper | value_is_additive | sapper_damage_leaches_health | positive | float | No |
428 | %s%% sapper health bonus | value_is_percentage | mult_sapper_health | positive | float | No |
429 | %s%% sapper health penalty | value_is_percentage | mult_sapper_health | negative | float | No |
430 | Creates a ring of flames while spun up | value_is_additive | ring_of_fire_while_aiming | positive | float | No |
431 | Consumes an additional %s ammo per second while spun up | value_is_additive | uses_ammo_while_aiming | negative | float | No |
433 | Reverses enemy building construction | value_is_additive | sapper_degenerates_buildings | positive | float | No |
434 | None | None | mult_sapper_damage | negative | float | Yes |
435 | Throw at your enemies to make them bleed! Long distance hits reduce recharge time | value_is_percentage | desc_cleaver_description | positive | float | No |
436 | None | None | ragdolls_plasma_effect | positive | float | Yes |
437 | 100%% critical hit vs stunned players | value_is_or | or_crit_vs_playercond | positive | float | No |
438 | 100%% critical hit vs wet players | value_is_or | crit_vs_wet_players | positive | float | No |
439 | None | None | override_item_level_desc_string | positive | int | Yes |
440 | +%s clip size | value_is_additive | mult_clipsize_upgrade_atomic | positive | float | No |
441 | Attrib_AutoFiresFullClipAllAtOnce | value_is_additive | auto_fires_full_clip_all_at_once | positive | float | No |
442 | None | value_is_percentage | mult_player_movespeed | positive | float | No |
443 | None | value_is_percentage | mod_jump_height | positive | float | No |
444 | Disables double jump | value_is_percentage | head_scale | negative | float | No |
445 | On Equip: Visit Pyroland | value_is_or | pyrovision_opt_in_display_only | positive | float | No |
446 | | value_is_or | halloweenvision_opt_in_display_only | positive | float | No |
447 | | value_is_or | halloweenvision_filter_display_only | negative | float | No |
448 | None | None | player_skin_override | positive | float | Yes |
449 | None | None | never_craftable | neutral | float | Yes |
450 | None | None | zombiezombiezombiezombie | neutral | float | Yes |
451 | Attrib_Sapper_Voice_Pak | value_is_additive | sapper_voice_pak | positive | float | No |
452 | Attrib_Sapper_Voice_Pak_Idle_Wait | value_is_additive | sapper_voice_pak_idle_wait | positive | float | No |
453 | Killed Merasmus at level %s | value_is_additive | merasmus_hat_level_display_ONLY | positive | int | No |
454 | None | None | strange_restriction_type_1 | positive | int | Yes |
455 | None | None | strange_restriction_value_1 | positive | int | Yes |
456 | None | None | strange_restriction_type_2 | positive | int | Yes |
457 | None | None | strange_restriction_value_2 | positive | int | Yes |
458 | None | None | strange_restriction_user_type_1 | positive | int | Yes |
459 | None | None | strange_restriction_user_value_1 | positive | int | Yes |
460 | None | None | strange_restriction_user_type_2 | positive | int | Yes |
461 | None | None | strange_restriction_user_value_2 | positive | int | Yes |
462 | None | None | strange_restriction_user_type_3 | positive | int | Yes |
463 | None | None | strange_restriction_user_value_3 | positive | int | Yes |
464 | Sentry build speed increased by %s%% | value_is_percentage | sentry_build_rate_multiplier | positive | float | No |
465 | Increases teleporter build speed by %s%% | value_is_percentage | teleporter_build_rate_multiplier | positive | float | No |
466 | Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key | value_is_additive | grenade_launcher_mortar_mode | neutral | float | No |
467 | Cannonballs do not explode on impact | value_is_additive | grenade_not_explode_on_impact | negative | float | No |
468 | None | None | strange_score_selector | positive | int | Yes |
469 | Alt-Fire: Use %s metal to pick up your targeted building from long range | value_is_additive | building_teleporting_pickup | positive | float | No |
470 | %s%% damage on contact with surfaces | value_is_percentage | grenade_damage_reduction_on_world_contact | negative | float | No |
471 | Generate building rescue energy on damage | value_is_additive | generate_rage_on_dmg | positive | float | No |
472 | Self mark for death when hauling buildings | value_is_additive | mark_for_death_on_building_pickup | negative | float | No |
473 | Press your reload key to cycle through resist types.
While healing, provides you and your target with a constant 10%% resistance to the selected damage type. | value_is_additive | set_charge_type | positive | float | No |
474 | Fires a special bolt that can repair friendly buildings | value_is_additive | arrow_heals_buildings | positive | float | No |
475 | None | None | mult_projectile_speed | positive | float | Yes |
476 | None | None | mult_dmg | positive | float | Yes |
477 | Cannonballs push players back on impact | value_is_additive | cannonball_push_back | positive | float | No |
478 | None | None | rage_giving_scale | positive | float | Yes |
479 | %s%% Overheal build rate | value_is_percentage | overheal_fill_rate | negative | float | No |
481 | Share Canteens with your heal target
+1 duration, -10 price per point (minimum cost: 5) | value_is_additive | canteen_specialist | positive | float | No |
482 | +25%% more overheal, +50%% longer duration per point | value_is_additive | overheal_expert | positive | float | No |
484 | Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds. | value_is_additive | mad_milk_syringes | positive | float | No |
488 | +15%% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15%% per point. | value_is_additive | rocket_specialist | positive | float | No |
489 | +%s%% faster move speed on wearer | value_is_percentage | mult_player_movespeed | positive | float | No |
490 | +%s health regenerated per second on wearer | value_is_additive | add_health_regen | positive | float | No |
491 | +%s%% critical hit damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_crit | positive | float | No |
492 | +%s%% fire damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_fire | positive | float | No |
493 | +25%% heal rate for patient, +25%% faster revive rate, and +25%% self heal rate, per point | value_is_additive | healing_mastery | positive | float | No |
494 | None | None | kill_eater_3 | positive | int | Yes |
495 | None | None | kill_eater_score_type_3 | positive | float | Yes |
496 | None | None | strange_restriction_type_3 | positive | int | Yes |
497 | None | None | strange_restriction_value_3 | positive | int | Yes |
498 | None | None | bot_custom_jump_particle | positive | int | Yes |
499 | Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. | value_is_additive | generate_rage_on_heal | positive | float | No |
500 | None | None | custom_name_attr | positive | float | Yes |
501 | None | None | custom_desc_attr | positive | float | Yes |
503 | None | None | medigun_bullet_resist_passive | positive | float | Yes |
504 | None | None | medigun_blast_resist_passive | positive | float | Yes |
505 | None | None | medigun_fire_resist_passive | positive | float | Yes |
506 | None | None | medigun_bullet_resist_deployed | positive | float | Yes |
507 | None | None | medigun_blast_resist_deployed | positive | float | Yes |
508 | None | None | medigun_fire_resist_deployed | positive | float | Yes |
509 | None | None | medigun_crit_bullet_percent_bar_deplete | positive | float | Yes |
510 | None | None | medigun_crit_blast_percent_bar_deplete | positive | float | Yes |
511 | None | None | medigun_crit_fire_percent_bar_deplete | positive | float | Yes |
512 | None | None | throwable_fire_speed | positive | float | Yes |
513 | None | None | throwable_damage | positive | float | Yes |
514 | None | None | throwable_healing | positive | float | Yes |
515 | None | None | throwable_particle_trail_only | neutral | float | Yes |
516 | %s%% bullet damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_from_bullets | negative | float | No |
517 | +%s max health on wearer | value_is_additive | add_maxhealth | positive | float | No |
518 | None | None | scattergun_knockback_mult | positive | float | Yes |
519 | None | None | particle_effect_vertical_offset | positive | float | Yes |
520 | None | None | particle_effect_use_head_origin | positive | int | Yes |
521 | None | None | use_large_smoke_explosion | positive | int | Yes |
522 | None | value_is_additive | damage_causes_airblast | positive | int | No |
524 | +%s%% greater jump height when active | value_is_percentage | mod_jump_height_from_weapon | positive | float | No |
525 | %s%% increase in push force taken from damage | value_is_percentage | damage_force_reduction | negative | float | No |
526 | +%s%% bonus healing from all sources | value_is_percentage | mult_healing_received | positive | float | No |
527 | Immune to the effects of afterburn | value_is_additive | afterburn_immunity | positive | float | No |
528 | None | None | decoded_by_itemdefindex | positive | float | Yes |
532 | Hype Decays Over Time | value_is_additive | hype_decays_over_time | negative | float | No |
533 | Extra effects when taunting | value_is_additive | custom_taunt_particle_attr | positive | int | No |
534 | None | None | airblast_vulnerability_multiplier | negative | float | Yes |
535 | None | None | damage_force_reduction | negative | float | Yes |
536 | Increase in push force taken from damage and airblast | value_is_percentage | damage_force_reduction | negative | float | No |
537 | Leave a Calling Card on your victims | value_is_additive | calling_card_on_kill | positive | int | No |
539 | None | None | set_throwable_type | lookup | int | Yes |
540 | Attrib_AddHeadOnHit | value_is_additive_percentage | add_head_on_hit | positive | float | No |
542 | None | None | item_style_override | lookup | float | Yes |
543 | None | None | paint_decal_enum | lookup | float | Yes |
544 | None | None | show_paint_description | lookup | float | Yes |
545 | None | None | bot_medic_uber_health_threshold | lookup | int | Yes |
546 | None | None | bot_medic_uber_deploy_delay_duration | lookup | float | Yes |
547 | This weapon deploys %s%% faster | value_is_inverted_percentage | mult_single_wep_deploy_time | positive | float | No |
548 | None | None | hwn_mult_reload_time | positive | float | Yes |
549 | None | None | hwn_mult_postfiredelay | positive | float | Yes |
550 | None | None | mod_jump_height | positive | float | Yes |
551 | None | None | special_taunt | positive | int | Yes |
554 | Revive Teammates | value_is_additive | revive | positive | float | No |
556 | None | None | taunt_attack_name | positive | float | Yes |
557 | None | None | taunt_attack_time | positive | float | Yes |
600 | None | None | taunt_force_move_forward | positive | float | Yes |
602 | None | None | taunt_mimic | positive | int | Yes |
606 | None | None | taunt_success_sound | positive | float | Yes |
607 | None | None | taunt_success_sound_offset | positive | float | Yes |
608 | None | None | taunt_success_sound_loop | positive | float | Yes |
609 | None | None | taunt_success_sound_loop_offset | positive | float | Yes |
610 | %s%% increased air control | value_is_percentage | mod_air_control | positive | float | No |
612 | Attrib_RocketLaunchImpulse | value_is_additive | mod_rocket_launch_impulse | positive | float | No |
613 | On Kill: Gain Mini-crits for %s seconds | value_is_additive | add_onkill_minicritboost_time | positive | float | No |
614 | No metal from dispensers when active | value_is_additive | no_metal_from_dispensers_while_active | negative | int | No |
615 | None | None | projectile_entity_name | positive | float | Yes |
616 | None | value_is_additive | is_throwable_primable | positive | float | No |
617 | None | value_is_additive | throwable_detonation_time | positive | float | No |
618 | None | value_is_additive | throwable_recharge_time | positive | float | No |
619 | Mini-crits targets when fired at their back from close range | value_is_additive | closerange_backattack_minicrits | positive | float | No |
620 | None | value_is_percentage | torso_scale | negative | float | No |
621 | Increased attack speed and smaller blast radius while blast jumping | value_is_percentage | rocketjump_attackrate_bonus | positive | float | No |
622 | None | value_is_additive | is_throwable_chargeable | positive | float | No |
630 | Attrib_BackHeadshot | value_is_additive | back_headshot | positive | float | No |
632 | Fires 3 barrages while explosive jumping | value_is_additive | rj_air_bombardment | positive | float | No |
633 | None | None | projectile_particle_name | positive | float | Yes |
634 | None | None | air_jump_on_attack | positive | float | Yes |
636 | Charge and fire shots independent of zoom | value_is_additive | sniper_crit_no_scope | positive | float | No |
637 | Zoom does not affect charge | value_is_additive | sniper_independent_zoom_DISPLAY_ONLY | positive | float | No |
638 | 100%% critical hits burning players from behind
Mini-crits burning players from the front | value_is_additive | axtinguisher_properties | positive | float | No |
639 | Full turning control while charging | value_is_additive | charge_turn_control | positive | float | No |
640 | None | None | parachute_attribute | positive | float | Yes |
641 | None | None | taunt_force_weapon_slot | positive | float | Yes |
642 | None | None | mini_rockets | positive | float | Yes |
643 | None | None | rocket_jump_dmg_reduction | positive | float | Yes |
644 | Clip size increased on kill | value_is_additive | clipsize_increase_on_kill | positive | float | No |
645 | None | None | breadgloves_properties | positive | float | Yes |
646 | None | None | taunt_turn_speed | positive | float | Yes |
647 | None | None | sniper_fires_tracer_HIDDEN | negative | float | Yes |
651 | Fire rate increases as health decreases | value_is_inverted_percentage | mult_postfiredelay_with_reduced_health | positive | float | No |
661 | Rewarded for participating in the 2014 Summer Adventure | value_is_additive | tag__summer2014 | positive | int | No |
662 | None | None | crate_generation_code | positive | float | Yes |
669 | Stickybombs fizzle %s seconds after landing | value_is_additive | stickybomb_fizzle_time | negative | float | No |
670 | Max charge time decreased by %s%% | value_is_inverted_percentage | stickybomb_charge_rate | positive | float | No |
671 | Grenades have very little bounce and roll | value_is_additive | grenade_no_bounce | positive | float | No |
674 | None | None | class_select_override_vcd | positive | float | Yes |
675 | None | None | custom_projectile_model | positive | float | Yes |
676 | Taking damage while shield charging reduces remaining charging time | value_is_additive | lose_demo_charge_on_damage_when_charging | negative | float | No |
681 | None | None | grenade_no_spin | positive | float | Yes |
684 | %s%% damage on grenades that explode on timer | value_is_percentage | grenade_detonation_damage_penalty | negative | float | No |
687 | None | None | taunt_turn_acceleration_time | positive | float | Yes |
688 | None | None | taunt_move_acceleration | positive | float | Yes |
689 | None | None | taunt_move_speed | positive | float | Yes |
690 | None | None | shuffle_crate_item_def_min | positive | int | Yes |
691 | None | None | shuffle_crate_item_def_max | positive | int | Yes |
692 | None | None | limited_quantity_item | lookup | int | Yes |
693 | Increased Melee damage against Isolated Merc Set | value_is_additive | alien_isolation_xeno_bonus_pos | positive | int | No |
694 | Increased Nostromo Napalmer damage taken from Isolated Merc Set | value_is_additive | alien_isolation_xeno_bonus_neg | negative | int | No |
695 | Increased Nostromo Napalmer damage against Isolationist Pack Set | value_is_additive | alien_isolation_merc_bonus_pos | positive | int | No |
696 | Increased Melee damage taken from Isolationist Pack Set | value_is_additive | alien_isolation_merc_bonus_neg | negative | int | No |
698 | None | None | disable_weapon_switch | negative | int | Yes |
699 | None | value_is_percentage | hand_scale | negative | float | No |
700 | None | None | display_duck_leaderboard | positive | int | Yes |
701 | Duck XP Level : %s | value_is_additive | duck_rating | positive | int | No |
702 | Duck Power : %s / 5 | value_is_additive | duck_badge_level | positive | int | No |
703 | Early Supporter of End of the Line Community Update | value_is_additive | tag__eotlearlysupport | positive | int | No |
704 | None | None | unlimited_quantity | positive | float | Yes |
705 | Duckstreaks Active | value_is_additive | duckstreaks_active | positive | int | No |
708 | Hold fire to load up to 4 shells | value_is_additive | panic_attack | positive | float | No |
709 | Weapon spread increases as health decreases | value_is_inverted_percentage | panic_attack_negative | negative | float | No |
710 | | value_is_additive | auto_fires_full_clip | negative | float | No |
711 | | value_is_additive | auto_fires_when_full | negative | float | No |
712 | None | None | force_weapon_switch | positive | float | Yes |
719 | None | None | weapon_uses_stattrak_module | strange | float | Yes |
723 | None | None | is_operation_pass | lookup | float | Yes |
724 | None | None | weapon_stattrak_module_scale | lookup | float | Yes |
725 | None | None | set_item_texture_wear | lookup | float | Yes |
726 | %s%% cloak meter when Feign Death is activated | value_is_percentage | cloak_consume_on_feign_death_activate | negative | float | No |
727 | Up to +%s%% damage based on charge | value_is_percentage | stickybomb_charge_damage_increase | positive | float | No |
728 | No cloak meter from ammo boxes when invisible | value_is_additive | NoCloakWhenCloaked | negative | float | No |
729 | %s%% cloak meter from ammo boxes | value_is_percentage | ReducedCloakFromAmmo | negative | float | No |
730 | None | None | elevate_to_unusual_if_applicable | positive | float | Yes |
731 | None | None | weapon_allow_inspect | lookup | float | Yes |
732 | %s%% less metal from pickups and dispensers | value_is_inverted_percentage | mult_metal_pickup | negative | float | No |
733 | Boost reduced when hit | value_is_additive | lose_hype_on_take_damage | negative | float | No |
734 | %s%% less healing from all sources | value_is_percentage | mult_healing_received | negative | float | No |
735 | 100%% critical hit vs burning players | value_is_or | crit_vs_burning_FLARES_DISPLAY_ONLY | positive | float | No |
736 | Gain a speed boost on kill | value_is_additive | speed_boost_on_kill | positive | float | No |
737 | On Hit: Gain a speed boost | value_is_additive | speed_boost_on_hit | positive | float | No |
738 | %s%% damage resistance when below 50%% health and spun up | value_is_percentage | spunup_damage_resistance | positive | float | No |
739 | %s%% ÜberCharge rate on Overhealed patients | value_is_percentage | mult_medigun_overheal_uberchargerate | negative | float | No |
740 | %s%% less healing from Medic sources | value_is_percentage | mult_healing_from_medics | negative | float | No |
741 | On Hit: Gain up to +%s health per attack | value_is_additive | add_health_on_radius_damage | positive | float | No |
742 | None | None | style_changes_on_strange_level | lookup | int | Yes |
743 | None | None | cannot_restore | lookup | int | Yes |
744 | None | None | hide_crate_series_number | lookup | int | Yes |
745 | Team Colored Decorated Weapon | value_is_additive | has_team_color_paintkit | neutral | int | No |
746 | None | None | cosmetic_allow_inspect | lookup | float | Yes |
747 | None | None | hat_only_unusual_effect | unusual | float | Yes |
748 | None | None | items_traded_in_for | neutral | int | Yes |
749 | None | None | texture_wear_default | lookup | float | Yes |
750 | None | None | taunt_only_unusual_effect | unusual | int | Yes |
751 | None | None | deactive_date | neutral | int | Yes |
752 | None | None | is_giger_counter | lookup | float | Yes |
753 | None | None | hide_strange_prefix | lookup | float | Yes |
754 | None | None | always_transmit_so | lookup | float | Yes |
760 | None | None | allow_halloween_offering | lookup | float | Yes |
762 | None | None | cannot_transmute | lookup | float | Yes |
772 | This weapon holsters %s%% slower | value_is_percentage | mult_switch_from_wep_deploy_time | negative | float | No |
773 | This weapon deploys %s%% slower | value_is_inverted_percentage | mult_single_wep_deploy_time | negative | float | No |
774 | %s sec decrease in charge duration | value_is_additive | mod_charge_time | negative | float | No |
775 | %s%% damage penalty vs buildings | value_is_percentage | mult_dmg_vs_buildings | negative | float | No |
776 | %s%% decrease in charge impact damage | value_is_percentage | charge_impact_damage | negative | float | No |
777 | Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable | value_is_additive | non_economy | neutral | float | Yes |
778 | Melee hits refill %s%% of your charge meter | value_is_additive_percentage | charge_meter_on_hit | positive | float | No |
779 | Secondary fire when charged grants mini-crits for %s seconds | value_is_additive | minicrit_boost_when_charged | positive | float | No |
780 | Dealing damage fills charge meter | value_is_additive | minicrit_boost_charge_rate | positive | float | No |
781 | This Weapon has a large melee range and
deploys and holsters slower | value_is_additive | is_a_sword | neutral | float | No |
782 | Ammo boxes collected also refill your charge meter | value_is_additive | ammo_gives_charge | positive | int | No |
783 | Extinguishing teammates restores %s health | value_is_additive | extinguish_restores_health | positive | float | No |
784 | Extinguishing teammates reduces cooldown by %s%% | value_is_percentage | extinguish_reduces_cooldown | positive | float | No |
785 | None | None | cannot_giftwrap | lookup | int | Yes |
786 | None | None | tool_needs_giftwrap | lookup | int | Yes |
787 | %s%% fuse time on grenades | value_is_percentage | fuse_mult | positive | float | No |
788 | +%s%% faster move speed on wearer (shield required) | value_is_percentage | mult_player_movespeed_shieldrequired | positive | float | No |
789 | %s%% increased damage to your sentry's target | value_is_percentage | mult_dmg_bullet_vs_sentry_target | positive | float | No |
790 | %s%% metal cost when constructing or upgrading teleporters | value_is_percentage | mod_teleporter_cost | positive | float | No |
791 | Attrib_DamageBlastPush | value_is_percentage | damage_blast_push | positive | float | No |
792 | None | None | mult_player_movespeed_resource_level | positive | float | Yes |
793 | On Hit: Builds Hype | value_is_additive | hype_on_damage | positive | float | No |
794 | +%s%% fire damage resistance while deployed | value_is_inverted_percentage | mult_dmgtaken_from_fire_active | positive | float | No |
795 | %s%% damage bonus vs burning players | value_is_percentage | mult_dmg_vs_burning | positive | float | No |
796 | None | None | min_viewmodel_offset | lookup | float | Yes |
797 | Attacks pierce damage resistance effects and bonuses | value_is_additive | mod_pierce_resists_absorbs | positive | float | No |
798 | +%s%% damage vulnerability while active | value_is_percentage | energy_buff_dmg_taken_multiplier | negative | float | No |
799 | Revenge crits are lost on death | value_is_percentage | lose_revenge_crits_on_death_DISPLAY_ONLY | negative | float | No |
800 | %s%% maximum overheal on wearer | value_is_percentage | mult_patient_overheal_penalty | negative | float | No |
801 | None | None | item_meter_charge_rate | lookup | float | Yes |
804 | None | None | mult_spread_scale_first_shot | lookup | float | Yes |
805 | None | None | unusualifier_attribute_template_name | lookup | float | Yes |
806 | None | None | tool_target_item_icon_offset | lookup | float | Yes |
807 | Collect the organs of your victims | value_is_additive_percentage | add_head_on_kill | positive | float | No |
808 | Successive shots become less accurate | value_is_additive_percentage | mult_spread_scales_consecutive | negative | float | No |
809 | Fires a wide, fixed shot pattern | value_is_additive | fixed_shot_pattern | positive | int | No |
810 | Attrib_NoCloakFromAmmo | value_is_additive | mod_cloak_no_regen_from_items | negative | float | No |
811 | Collect the organs of people you hit | value_is_additive_percentage | ubercharge_preserved_on_spawn_max | positive | float | No |
812 | %s%% increased air control when blast jumping | value_is_percentage | mod_air_control_blast_jump | positive | float | No |
813 | Immune to push force from damage and airblast when spun up | value_is_percentage | spunup_push_force_immunity | positive | float | No |
814 | None | value_is_percentage | mod_mark_attacker_for_death | negative | float | No |
815 | None | None | use_model_cache_icon | lookup | int | Yes |
816 | Normal disguises require (and consume) a full cloak meter | value_is_additive | mod_disguise_consumes_cloak | negative | int | No |
817 | None | None | inspect_viewmodel_offset | lookup | float | Yes |
818 | None | None | is_passive_weapon | lookup | float | Yes |
819 | None | None | no_jump | lookup | float | Yes |
820 | None | None | no_duck | lookup | float | Yes |
821 | None | None | no_attack | lookup | float | Yes |
822 | Attrib_AirblastDestroyProjectile | value_is_additive | airblast_destroy_projectile | neutral | float | No |
823 | None | value_is_additive | airblast_pushback_disabled | negative | float | No |
824 | None | value_is_additive | airblast_pushback_no_stun | negative | float | No |
825 | None | value_is_additive | airblast_pushback_no_viewpunch | negative | float | No |
826 | None | value_is_additive | airblast_deflect_projectiles_disabled | negative | float | No |
827 | None | value_is_additive | airblast_put_out_teammate_disabled | negative | float | No |
828 | None | value_is_percentage | afterburn_duration_mult | negative | float | No |
829 | None | value_is_percentage | afterburn_duration_mult | positive | float | No |
830 | None | value_is_additive | aoe_deflection | neutral | float | No |
831 | None | None | mult_end_flame_size | positive | float | Yes |
832 | None | value_is_additive | airblast_give_teammate_speed_boost | positive | float | No |
833 | None | value_is_additive | airblast_turn_projectile_to_ammo | neutral | float | No |
834 | None | value_is_additive | paintkit_proto_def_index | neutral | int | No |
835 | None | None | taunt_attr_player_invis_percent | lookup | float | Yes |
837 | None | value_is_percentage | redirected_flame_size_mult | positive | float | No |
838 | None | value_is_additive | flame_reflect_on_collision | positive | float | No |
839 | None | value_is_additive | flame_spread_degree | positive | float | No |
840 | None | value_is_additive | holster_anim_time | negative | float | No |
841 | None | None | flame_gravity | lookup | float | Yes |
842 | None | None | flame_ignore_player_velocity | lookup | float | Yes |
843 | None | None | flame_drag | lookup | float | Yes |
844 | None | None | flame_speed | lookup | float | Yes |
845 | None | None | grenades1_resupply_denied | lookup | float | Yes |
846 | None | None | grenades2_resupply_denied | lookup | float | Yes |
847 | None | None | grenades3_resupply_denied | lookup | float | Yes |
848 | Spawning and resupply do not affect the Gas meter | value_is_additive | item_meter_resupply_denied | negative | float | No |
851 | +%s%% faster move speed on wearer | value_is_percentage | mult_player_movespeed_active | positive | float | No |
852 | %s%% damage vulnerability on wearer | value_is_percentage | mult_dmgtaken_active | negative | float | No |
853 | %s%% maximum overheal on wearer | value_is_percentage | mult_patient_overheal_penalty_active | negative | float | No |
854 | %s%% health from healers on wearer | value_is_percentage | mult_health_fromhealers_penalty_active | negative | float | No |
855 | Maximum health is drained while item is active | value_is_additive | mod_maxhealth_drain_rate | negative | float | No |
856 | None | None | item_meter_charge_type | lookup | float | Yes |
859 | None | None | max_flame_reflection_count | lookup | float | Yes |
860 | None | None | flame_reflection_add_life_time | lookup | float | Yes |
861 | None | None | reflected_flame_dmg_reduction | lookup | float | Yes |
862 | None | None | flame_lifetime | lookup | float | Yes |
863 | None | None | flame_random_life_time_offset | lookup | float | Yes |
865 | None | None | flame_up_speed | lookup | float | Yes |
866 | None | None | custom_paintkit_seed_lo | lookup | int | Yes |
867 | None | None | custom_paintkit_seed_hi | lookup | int | Yes |
868 | Critical damage is affected by range | value_is_additive | crit_dmg_falloff | negative | float | No |
869 | Minicrits whenever it would normally crit | value_is_additive | crits_become_minicrits | negative | float | No |
870 | Push enemies back when you land (force and radius based on velocity) | value_is_additive | falling_impact_radius_pushback | positive | float | No |
871 | Stun enemies when you land | value_is_additive | falling_impact_radius_stun | positive | float | No |
872 | None | None | thermal_thruster_air_launch | positive | float | Yes |
873 | None | None | thermal_thruster | positive | float | Yes |
874 | %s%% faster recharge rate | value_is_inverted_percentage | mult_item_meter_charge_rate | lookup | float | No |
875 | Ignited enemies explode | value_is_additive | explode_on_ignite | lookup | float | No |
876 | %s%% healing effect | value_is_percentage | lunchbox_healing_scale | negative | float | No |
877 | Gain a speed boost when you hit an enemy player | value_is_additive | speed_boost_on_hit_enemy | positive | float | No |
878 | Gas meter starts empty | value_is_additive | item_meter_starts_empty_DISPLAY_ONLY | negative | float | No |
879 | Gas meter builds with damage done and/or time | value_is_additive | item_meter_charge_type_3_DISPLAY_ONLY | positive | float | No |
880 | %s-to-1 health-to-metal ratio when repairing buildings | value_is_additive | repair_health_to_metal_ratio_DISPLAY_ONLY | negative | float | No |
881 | %s health regenerated per second on wearer | value_is_additive | add_health_regen | negative | float | No |
1000 | +%s%% damage bonus | value_is_percentage | mult_dmg | positive | float | No |
1001 | +%s%% bullet damage resistance on wearer | value_is_inverted_percentage | mult_dmgtaken_from_bullets | positive | float | No |
1002 | +%s%% faster move speed on wearer | value_is_percentage | mult_player_movespeed | positive | float | No |
1003 | +%s health regenerated per second on wearer | value_is_additive | add_health_regen | positive | float | No |
1004 | %s | value_is_from_lookup_table | set_item_tint_rgb_override | positive | float | No |
1005 | %s | value_is_from_lookup_table | halloween_footstep_type | positive | float | No |
1006 | Voices from Below | value_is_additive | halloween_voice_modulation | positive | float | No |
1007 | Pumpkin Bombs | value_is_additive | halloween_pumpkin_explosions | positive | float | No |
1008 | Halloween Fire | value_is_additive | halloween_green_flames | positive | float | No |
1009 | Exorcism | value_is_additive | halloween_death_ghosts | positive | float | No |
1030 | None | None | attack_not_cancel_charge | positive | float | Yes |
2000 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2001 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2002 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2003 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2004 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2005 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2006 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2007 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2008 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2009 | None | visuals_mvm_boss | dynamic_recipe_component_defined_item | lookup | float | No |
2010 | None | value_is_date | start_drop_date | lookup | float | No |
2011 | None | value_is_date | end_drop_date | lookup | float | No |
2012 | None | None | tool_target_item | lookup | float | Yes |
2013 | Killstreaker: %s | value_is_killstreakeffect_index | killstreak_effect | positive | float | No |
2014 | Sheen: %s | value_is_killstreak_idleeffect_index | killstreak_idleeffect | positive | float | No |
2015 | None | None | spellbook_page_attr_id | lookup | float | Yes |
2016 | Pages of Tumidum: %s | value_is_additive | tf_halloween_spell_page | positive | int | No |
2017 | Pages of Gratanter: %s | value_is_additive | tf_halloween_spell_page | positive | int | No |
2018 | Pages of Audere: %s | value_is_additive | tf_halloween_spell_page | positive | int | No |
2019 | Pages of Congeriae: %s | value_is_additive | tf_halloween_spell_page | positive | int | No |
2020 | Pages of Veteris: %s | value_is_additive | tf_halloween_spell_page | positive | int | No |
2021 | None | None | additional_halloween_response_criteria_name | positive | float | Yes |
2022 | None | None | loot_rarity | lookup | int | Yes |
2023 | None | None | quality_text_override | lookup | float | Yes |
2024 | None | None | item_name_text_override | lookup | float | Yes |
2025 | Killstreaks Active | value_is_additive | killstreak_tier | positive | float | No |
2026 | None | None | wide_item_level | lookup | int | Yes |
2027 | None | None | is_australium_item | lookup | int | Yes |
2028 | None | None | is_marketable | lookup | float | Yes |
2029 | None | None | allowed_in_medieval_mode | lookup | float | Yes |
2030 | None | None | crit_on_hard_hit | positive | float | Yes |
2031 | None | None | series_number | lookup | float | Yes |
2032 | None | None | recipe_no_partial_complete | lookup | float | Yes |
2034 | Melee kills refill %s%% of your charge meter | value_is_additive_percentage | kill_refills_meter | positive | float | No |
2035 | None | None | None | lookup | float | Yes |
2036 | None | None | None | lookup | float | Yes |
2037 | None | None | None | lookup | int | Yes |
2038 | None | None | None | lookup | int | Yes |
2039 | None | None | None | lookup | int | Yes |
2040 | None | None | None | lookup | int | Yes |
2041 | ★ Unusual Effect: %s | value_is_particle_index | None | unusual | int | No |
2042 | None | None | None | lookup | float | Yes |
2043 | %s%% slower upgrade rate | value_is_inverted_percentage | upgrade_rate_mod | negative | float | No |
2044 | None | None | None | lookup | float | Yes |
2045 | None | None | None | lookup | float | Yes |
2046 | None | None | None | lookup | float | Yes |
2048 | None | None | voice_pitch_scale | negative | float | Yes |
2049 | Third successful punch in a row always crits | value_is_additive | gunslinger_punch_combo | positive | float | No |
2050 | None | None | None | lookup | float | Yes |
2051 | None | None | None | lookup | int | Yes |
2052 | None | None | None | lookup | int | Yes |
2053 | Festivized | value_is_additive | is_festivized | unusual | float | No |
2054 | None | None | None | lookup | float | Yes |
2055 | None | None | None | lookup | float | Yes |
2056 | None | None | None | lookup | float | Yes |
2057 | None | None | None | lookup | float | Yes |
2058 | None | None | None | lookup | float | Yes |
2059 | None | None | item_meter_damage_for_full_charge | lookup | float | Yes |
2062 | None | None | mult_airblast_cost | lookup | float | Yes |
2063 | Deals 300%% damage to burning players
+50%% re-pressurization rate on hit | value_is_additive | dragons_fury_positive_properties | positive | float | No |
2064 | -50%% repressurization rate on Alt-Fire | value_is_additive | dragons_fury_negative_properties | negative | float | No |
2065 | Uses a shared pressure tank for Primary Fire and Alt-Fire.
Primary Fire: Launches a fast-moving projectile that briefly ignites enemies
Alt-Fire: Release a blast of air that pushes enemies and projectiles, and extinguishes teammates that are on fire. | value_is_additive | dragons_fury_neutral_properties | neutral | float | No |
2066 | None | None | None | lookup | float | Yes |
2067 | Mini-crits burning targets and extinguishes them.
Damage increases based on remaining duration of afterburn
Killing blows on burning players grant a speed boost. | value_is_additive | attack_minicrits_and_consumes_burning | positive | float | No |
2068 | None | None | None | lookup | float | Yes |
2069 | Kritz Potion | value_is_additive | freaky_fair_kritz_potion | positive | float | No |
2070 | Über Potion | value_is_additive | freaky_fair_uber_potion | positive | float | No |
2071 | Giant Potion | value_is_additive | freaky_fair_giant_potion | positive | float | No |
2072 | Pumpkin Buster Potion | value_is_additive | freaky_fair_buster_potion | positive | float | No |
2073 | Healing Potion | value_is_additive | freaky_fair_healing_potion | positive | float | No |
2074 | Ghost Potion | value_is_additive | freaky_fair_ghost_potion | positive | float | No |
2075 | Refill Ammo Potion | value_is_additive | freaky_fair_ammo_potion | positive | float | No |
2076 | `Roll The Dice` Potion | value_is_additive | freaky_fair_rtd_potion | positive | float | No |
2077 | Relentless Potion | value_is_additive | freaky_fair_relentless_potion | positive | float | No |
2078 | Extra Freaky Fair Attrib 1 | value_is_additive | freaky_fair_extra_attrib1 | positive | float | No |
2079 | Extra Freaky Fair Attrib 2 | value_is_additive | freaky_fair_extra_attrib2 | positive | float | No |
3000 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3001 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3002 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3003 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3004 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3005 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3006 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3007 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3008 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3009 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3010 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3011 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3012 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3013 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3014 | None | visuals_mvm_boss | item_slot_criteria | lookup | float | No |
3015 | None | visuals_mvm_boss | item_in_slot | lookup | float | No |
3016 | None | None | quest_earned_standard_points | lookup | int | Yes |
3017 | None | None | quest_earned_bonus_points | lookup | int | Yes |
3018 | None | None | item_drop_wave | lookup | int | Yes |